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Comment History
K1092000
K1092000 - - 19 comments @ Vice City Retextured

I would like to know what two of my cars are doing on a page that's about the re-texturing of vice city? I'm not so mad about Griff's BMW being up here as I've released the car for download before. However it would have been nice if you had given me credit in the read me for making the car.

The 2015 police car is a different matter. The car was only intended to be exclusive to the BTTF Hill Valley mod and not released anywhere else. I'm already dealing with another mod, that one of the modders converted the car to San Andreas and modified the mesh without my permission.

You can keep the BMW up as long as you credit me in the read me. But I ask that you take the download for the 2015 police car down.

Good karma+1 vote
K1092000
K1092000 - - 19 comments @ Parkerbird

You crack me up dude. You're 3 months out of Uni for game design and you are worrying about a mod for an old game. If I were you I would focus on making the next great video game and not worrying about a mod. Go make an actual BTTF game from scratch, you'll have no limits from vice city.
You also need to watch how you comment because promising too much can get your fans expecting the best of the best and if you can't deliver what you promised, well there goes your fan base.

Good karma+1 vote
K1092000
K1092000 - - 19 comments @ Flying 04 Delorean Time Machine

This is a tribute to the original bttf designs and John Delorean. It has more to do with bttf than KITT did.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

To reach 88 you have to get the back wheels right at the edge of the road then floor it. It's hard for right now with the map in the air but it'll be moved eventually.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Due to it's complex wheel structure it will not have the wheel animations.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Yes, the locations circuits can be used with the instant time travel. It will just take a little longer because the new location needs to load first.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Weather depends on the month you're are in if I am correct, I'm downloading the mod now so I don't know for sure. That's how it was discussed on the new forums though.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

You go to the garage at sunshine autos, it's the one where you had to deliver certain cars as a side mission in the original game.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

The Cuban Cafe is near Sun Shine autos opposite the docks.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Click on the videos link at the top of this page.

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K1092000
K1092000 - - 19 comments @ danlovesbttfmost

Glad to see you got the particle mod to work. Sorry I forgot to tell you to get the txd workshop. Its the only tool that I found that will let you import stuff to the txd files without worrying about files size and dimension.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

danlovesbttfmost: for the particles mod did you click on the link or right click on the link. You need to right click and do save target as or save link as and it should work. You can only download it from here as far as google says. And use the 2.0 link, much better than 1.0.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Sure, first download the mod. Then open the particle.txd with a program called vice.txd.Find the flame1.bmp file, should be near the end of the list. Extract flame1 to any location you will remember. Open it with mspaint or photoshop, any image editing program should work. Then scale the image so the flame touches all 4 edges, you don't need to really spread it out just make sure the some of the flame's edges touch the boarder of the image. Then save it and re-import it into the particle.txd.

Good karma+1 vote
K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Yes you can use the real particles mod, I use it in mine. However you are going to have to modify the particle.txd that comes with the mod a little. You're going to have to increase the size of the flame1.bmp so that the flame touches the edges. That way when the flames come out of the Delorean's wheels before it time travels it doesn't look like two sets of flames.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Look for the Comet. Most likely at the golf course.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Yeah but at least hes there. I don't really think Vice would actually be able to animate animals that well. But then again I could be wrong. Oh and tomorrow at 3/2 central the entire BTTF Trilogy is going to be on ABC Family. It's a good chance to refresh the story.

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K1092000
K1092000 - - 19 comments @ K1092000

no, I have vice city and GTA3. Haven't gotten around to getting it.

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K1092000
K1092000 - - 19 comments @ Back to the Future: Hill Valley

Einsteins looking pretty sweet there for being the first animal in vice city.

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K1092000
K1092000 - - 19 comments @ protonkid

Yeah I do other modeling besides GTA cars. Really the BMW is my first car I've ever done for GTA. After the first week in may I'll have the entire summer worth of free time. I can't animate that well, the only thing I can do is make an object follow a straight path and animate a camera along a path.

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