Drive.google.com there. dont get your hopes up though. i have many better projects coming soon though.
Drive.google.com there. dont get your hopes up though. i have many better projects coming soon though.
i have one unfinished crappy map if they want that. ill publish it though
can you rephrase? i didn't understand the last part
gay month
1 idk
2 no
3 probably not
wait. could you make one of these for "Hard-Life" please? also nice PACK!!!!
thats just a beta version. the new one looks even better :)
i feel like theres something else here...... i wonder what it is? but nice either way .
i saw the T H I N G
although great mapping!
hey, about the sdk. may you guys add a feature on the "monster_*insert monster name here*"/ npcs? that might be very helpful for mod creators. for example, say somebody wanted to have a retextured monster_barney in their mod/map without wanting to replace the original hl:e monster_barney model/textures. it would be more convenient to just put the model directory into a textbar in object properties instead of coding an entire other monster_barney. and monster_generic doesnt really work either because they are limited in terms of: talking, talking when e is pressed, being pushed around, scripted_sentance. and NO the "behave as:" tab does NOT work on monster_generic (as much as "behave as:" option is fun). And hopefully if you DO implement this that it wont be a big struggle. thank you.
justaguythiscoolwow1
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