Hmm... I've got this ship and about 10 million credits. Any advices for next ship?
I dont get the pricing of Crossfire's added ships. Like Werewolf, costs over 10 times more than Titan (700k-8,3m) and it's not as good.
Hmm... I've got this ship and about 10 million credits. Any advices for next ship?
I dont get the pricing of Crossfire's added ships. Like Werewolf, costs over 10 times more than Titan (700k-8,3m) and it's not as good.
After fiddling around. Now it looks great. 1920x1080/8xAA/16xAF.
Yes, it was the Corsairs, those were vey hard to hit. What I meant with boring grinding was the enemy cannot kill me and yet I have to shoot 4-7min per ship to get kill. Balancing issue or such.
But I'll have to give a another try for this mod.
No complaining just criticism. The unnatural AI wiggling combined to shield and hull regeneration is pretty frustrating (at least the Corsairs), because in Freelancer there is loads of combat.
But, maybe I'll give another try, I'm not bashing or anything if my first comment was maybe too negative.
"And no, you can not use the graphics or other stuff nor are you allowed to do that. "
I didnt meant to take anything from your mod. Are you allowed to use sounds from Haegemonia?
Any way to get the graphical mods only, better textures, lighting etc?
Tried Crossfire and sorry to say, but I didnt like the combat. When enemy ships also fix hull and shields the combat lasts way too long and becomes a boring grinding.
Glad there is an option to choose original Freelancer UI, because the "modern" has not-so-good font. Some sound effects were also loud compared to other sounds and I dont get it why they are changed to worse (some from Haegemonia, I presume).
But I guess it's with many mods, they always change unneccessary things, because they can.
jonilaht
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