I'm a game art student at the art institute of Atlanta.My ultimate goal in game design is to have people anticipate the story more than they anticipate the game. As a storytelling medium it has more story telling potential than any before it we have seen the first tentative steps in this direction from bioware but i want to push it even further.

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I'm going to finish the repair corvette today I'm trying to stick as close to the original concept as possible. Once the repair corvette is done i plan on starting on the Tiirshak-class Salvage Corvette. I,m using the original model as a starting point and moving it closer to the original concept the higher poly-budget makes for a far more detailed model couple that with normal mapping and the nodded ships will look better than the standard hw2 ships.

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AmDDRed
AmDDRed - - 606 comments

Hi there! )

What are the news? )

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