Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

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numbersix Author
numbersix - - 2,244 comments

So, back in the day there were maybe 4 places to come across Cthulhu.
An HP Lovecraft book, trade mags, video games and RPG.

For me it was RPG then the novels. Once I knew about this I had to read more.

A mysterious horror from ancient times...sleeping away somewhere,
dreaming of terrors we barely imagine, waiting to awake one day
and assault the world with madness.

The kind of thing you want in your RPG campaign or horror game. But not spoken of out in the open. Never seen in the sun light. Just whispers and glimpses in the dark.

When I found out Quake had Lovecraft influences I was excited. There was some potential. If Quake hadn't shifted design focus...perhaps.

The Lovecraft we got: Cthon and Shub-Niggurath directly. Scragg, Vore and Spawn were more like influenced creatures.

Cthon seems like a decent match for the first boss. Regardless of the cheap room trap. But Shubs. Well HP had this to say:
"Iä! Iä! Shub-Niggurath! The Black Goat [of the Woods] with a Thousand Young!"

And appearance: "She is a perverse fertility deity said to appear as an enormous cloudy mass which extrudes black tentacles, slime-dripping mouths, and short, writhing goat legs. Small creatures are spat forth"

No, we didnt get that. "A Dark Young of Shub-Niggurath is the final adversary of the first-person shooter computer game Quake." We got that...Ah.

Shubs multi-dimensional existence is still out there. Waiting in the dark.

What would I like to see or make?
More Quake adventure with more Lovecraft.

Maybe give the player a choice between serving Cthulhu or melting in a pit of lava.

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