Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

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Report RSS Darkest Dungeon scrn 11 (view original)
Darkest Dungeon scrn 11
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numbersix Author
numbersix - - 2,244 comments

On treasures
Anything that does not stack is usually more valuable

The big gem looking things bar top left and the tapestry thing bar top right
I discovered if you have an antiquarian - the one with the red scarf over mouth - in the party gold per slot goes from 1750 to 2500

No trinkets enhance inventory slots - they are always fixed
No buying inventory upgrades either

So, collecting treasure comes down to how many slots you need for supplies
The bloody ring trinked reduces food consumed by 100% - you want 4 of those so you dont need to carry any food

The other supplies depend on camping, mission parms, etc
You want torches and shovels to keep stress down

Some curious can reduce stress, heal, remove negative quirks, add positive quirks, etc - depending on what supplies you have
You can plan for that when buying supplies

The best thing to do - if you scout a secret room, interior seen here - if possible is visit it last, but you MUST save 1 key
You need the key to get those 3500 gp large gems, without the key treasure is regular
Then you can decide what to toss so you can take the gems

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