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Daggerfall Unity August 2018

Daggerfall Unity August 2018

Daggerfall Unity

The August 2018 release of Daggerfall Unity adds several new features and bug fixes.

Get Ready for Diseases

Get Ready for Diseases

Daggerfall Unity

Daggerfall Unity is approaching feature parity with classic Daggerfall. In this first post to ModDB in some time, we take a look at the disease system...

New Workshop Members

New Workshop Members

Daggerfall Unity 1 comment

Please welcome Nystul, LypyL, and InconsolableCellist to Daggerfall Workshop!

Terrain Overhaul

Terrain Overhaul

Daggerfall Unity

Streaming world now uses Unity's own terrain system for maximum features.

Improved Terrain Tiling

Improved Terrain Tiling

Daggerfall Unity

Implements a fragment shader for tiling from atlas, with corrections for texture bleeding and mipmap sample errors.

Streaming World - Part 3

Streaming World - Part 3

Daggerfall Unity

Looks at marching squares to handle tile transitions and inserting nature billboards.

Progress Recap and Future Direction

Progress Recap and Future Direction

Daggerfall Unity

A quick look back at the last 4 months of development and forwards to 2015.

Streaming World - Improving Terrain Noise

Streaming World - Improving Terrain Noise

Daggerfall Unity

Switched height sampling to large height map and implemented bicubic interpolation.

Streaming World - Part 2

Streaming World - Part 2

Daggerfall Unity

Looks at mesh chunks, tiling textures, and smoothly flattening random terrain for locations.

Streaming World - Part 1

Streaming World - Part 1

Daggerfall Unity

A fully streaming overworld is under development. This first article of a series takes a look at adding more fine detail to Daggerfall's basic elevation...

First Android Build

First Android Build

Daggerfall Unity 2 comments

Community member successfully created a standalone build on Android.

Daggerfall Tools for Unity 1.1 Released

Daggerfall Tools for Unity 1.1 Released

Daggerfall Unity

Daggerfall Tools for Unity 1.1 and City Basics Part Two tutorial are now available. New tutorial shows how to setup automated day/night/season cycles.

Daggerfall Tools for Unity - Time & Space and More

Daggerfall Tools for Unity - Time & Space and More

Daggerfall Unity 2 comments

Information about the world time and streaming features coming in versions 1.1 and 1.2.

Daggerfall Tools for Unity - Feature Gallery

Daggerfall Tools for Unity - Feature Gallery

Daggerfall Unity

A gallery of features currently available in Daggerfall Tools for Unity.