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induktio
induktio - - 31 comments @ Mega Map Pack v3.0

That is possible. Just get the torrent version instead of the Moddb file, and then you can select which individual packages are downloaded in the torrent client.

Good karma+2 votes
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

But can't promise I'll keep checking this page often. ;)

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Not sure what's going on here. Most people have managed to play the map pack just fine when it's installed according to instructions. Just remember Campaign Mod works only in vanilla TSS by default.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

One way around this is to open Full_File_List.txt. It's included in both release versions. Look for lines containing "MegaCampaignMod". So when you'll extract the files to the game folder, remember to skip those files so then the Campaign Mod won't get installed.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

You can change the weapons they use by editing EnemyArchetypes.ini. Not sure how less lethals would work there though.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

In case any of you wonder, here are the map names from the thumbnail (left-right, top-bottom):
Residential Ops, Interval 17 RMX, Creepy Hotel, Underground
Mogadishu Mile, Shipping Terminal, Blackwater TTC, Penthouse
Mout McKenna Snow, Ventura Hotel, Construction, Ashes And Ghosts Day
Bordertown RMX, York Rock Lodge, FP Old Office Site, LA City Hall

Good karma+1 vote
induktio
induktio - - 31 comments @ RVS Mega Map Pack 1.0

Currently I'm not planning an update of this pack but it depends on some factors. It seems there's more community interest in SWAT 4's Mega Map Pack.

Good karma+2 votes
induktio
induktio - - 31 comments @ Sky Tower Offices

Well yeah, after this map I actually created a new map called Vacant Office among other things. Remember to get them from here: Induktio.net

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

All of these custom maps should work fine in SEF, but if you play the mega campaign mod, there's some limitations, see below.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

It might be a little confusing when Elite Force also calls it's feature "All Missions". If you select the career provided by the map pack in SEF, custom missions are not visible because SEF overrides the campaign. Instead, just create a NEW career and select the option "All Missions" so that SEF loads all the maps installed.

Good karma+2 votes
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Mega Campaign Mod has most of the maps that have full single player campaign mode support. If you want to play any maps, there's some functionality in the Elite Force Mod that pulls all of the maps from the hard drive and creates a custom campaign (not part of this download).

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

I now updated the installation steps to be more detailed and probably avoid any confusion. If you're not sure what and where to unzip, follow the steps explained in the wiki page closely. Also if you're installing the map mods under "See also", there's a different guide too.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

I think it was tested to work with HSME. You just have to unzip the maps normally, and then follow the instructions for installing Mega Campaign Mod for other TSS mods. If the maps won't show up in e.g. server setup menu, they are unzipped to the wrong folder.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Usually with these cases the files are located in the wrong folder and the game can't find them. All the files with s4m extension has to be located in the Maps folder, tex files in the Textures folder etc. See the details here: Induktio.net

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

I'm not developing Swat 4 Tools but I think it should work with the GOG version. Or do you have some kind of a problem there?

Good karma+1 vote
induktio
induktio - - 31 comments @ SWAT: Elite Force v5

This version may have some kind of a issue with hosting dedicated servers. If the server has Content/Textures/gui_tex.eng_utx and ContentExpansion/Textures/GUI_tex2.eng_utx files installed in the base game, clients won't be able to join because of a gui_tex file mismatch. One solution is to delete those files on the server side.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Over the last week or so, we've had a huge spike in the number of downloads. It seems it's caused by the GOG game launch. In any case, if you have an account, remember to rate the map pack on the right sidebar!

Good karma+2 votes
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

That's an interesting idea. I actually thought that the files wouldn't work when copied to other mods, but it turns out they can be used with some caveats. I updated the description with the instructions.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

To put maps in the quick mission maker, one would need to edit the map files and assign a new label, and it would not work in a vanilla game mod. I'm quite sure that it can't be added in this map pack.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

All I can say is you're probably behind a firewall which prevents any communication with peers. Normally there's at least a dozen peers seeding. Check the connection icon at uTorrent's lower right corner.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Basically any TSS custom map also works in SAS or SSF by default. Campaign Mod is only tested for TSS, though.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

The "restart mission" button doesn't work well with the mod maps. Instead just open the console and type "reconnect".

Good karma+2 votes
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

This torrent has extra seeds activated so it should never be unavailable. Try checking the torrent connectivity.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Okay, with this Mega Campaign Mod (in the new 2.0 release) we can finally start the custom maps in career mode.

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

SWAT 4 v1.0, v1.1 and TSS v1.0. Some maps just will not be available in vanilla version.

Good karma+1 vote
induktio
induktio - - 31 comments @ SWAT 4 Singleplayer Map Pack

These QMM scenarios are also included in the Mega Map Pack: Moddb.com The installer puts them in the correct folder.

Good karma+2 votes
induktio
induktio - - 31 comments @ Sky Tower Offices

A little bit of a fun factoid: this project originally started as a hospital rooftop bearing resemblance to the SWAT 3 City of Angels Hospital. That's where the helipad idea came from. Later on it was changed into a more interesting looking office map.

Good karma+2 votes
induktio
induktio - - 31 comments @ Sky Tower Offices

You're welcome. :P

Good karma+1 vote
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Probably it can be done by editing some .ini files, although I don't have any idea which ones those might be. So basically you would have to create a new mod.

Good karma+2 votes
induktio
induktio - - 31 comments @ Mega Map Pack v3.0

Custom maps won't show up in career mode. See more info here: Induktio.net

Good karma+3 votes