Finally, I wanted Humvee with 50cal and shield for a long time. Thank you.
Finally, I wanted Humvee with 50cal and shield for a long time. Thank you.
My SIMRAD reticle is misaligned. Is not in the center but in the bottom of the screen. What should I do to fix it?
Only for AIX?
OMG, Another high-quality mod here. I really really like the animation, it make using the gun so satisfying. Can't wait to see your other mod.
If anyone keep crashing when using this mod, open tpg1.tweak, and replace the weapon hud section with this:
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\tpg1.dds
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\tpg1.dds
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\tpg1.dds
ObjectTemplate.weaponHud.hudName "JNG-90"
ObjectTemplate.weaponHud.guiIndex 0
ObjectTemplate.weaponHud.altGuiIndex 52
rem ---EndComp ---
It because he forgot to connect to the right HUD. If it still broken (like mine, Idk why), change to another working HUD (this example using default m24 hud)
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\USRIF_M24.tga
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USRIF_M24_mini.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\USRIF_M24.tga
ObjectTemplate.weaponHud.hudName "JNG-90"
ObjectTemplate.weaponHud.guiIndex 0
ObjectTemplate.weaponHud.altGuiIndex 52
rem ---EndComp ---
Cool mod. It will be greater if it has an mg shield-like in mrap. Btw my mod lack of Allied SPAA. Can you make one?
My SIMRAD is broken (even the default one). The black area around the binocular is smaller than my screen so I can see everything on the edge. It's annoying. Can anyone help me?
You forget to shorter the delay to use. Anyway, I love this mod. Can't wait for your new mod. (Sorry if I have bad English)
I have the same crash. It said missing e_muzz_a10.
Go to weapon file, open the css_m4a1.tweak, then find the BeginComp:SingleFireComp section. You gonna find this line:
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addFireRate 3
you only need to change the 3 to 0 since this game firerate code only contain 3 number: 0 (single), 1 (burst) and 2 (full auto).
(btw if you find the guest comment the same thing, thats me before i create the account lol)
ilusion4sta
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