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Comment History
Ihadtoask
Ihadtoask - - 5 comments @ Im Back!

I just found out about this mod. How much I wished it could be out. This could have been the best mod for JKJA ever. Clone Wars, Republic Commando music, you get to choose clone parts, team up with clones?! Oh man I wish I could play this.

Good karma+1 vote
Ihadtoask
Ihadtoask - - 5 comments @ Forging of Empires

Yes GrafLaudan told me how to do it. I do have one little problem though, some flags use the same number (for example France uses 917770), is there no way to get France's Flag? I just used another yellow variation, but I'd like to know if it can be done exactly the same. Since the number repeats with many other numbers (917770 that is).

Also, I asked in other places about unit making... uh well. If you could somehow help me here? You have to edit the .unit file, open it and edit the ID and the name in it and then add it to the mp_metagroups and then edit the Units.doc and Units.txt files right? Well I've been trying for 2-3 days now, and I have done EVERYTHING correct but it just doesn't work. Am I missing something? I looked at other mod units and I did exactly what they have (trying to add new units using the normal KoH images). The units from the other mods work, but mine, for some reason do not. I think the problem is in the Units.txt file, is there some specific way how to save it? I just edit the Units.doc file and then save it as txt.

Good karma+1 vote
Ihadtoask
Ihadtoask - - 5 comments @ Muskets Of Honor

Couldn't edit my comment so, here goes:

I have a question myself, how do I make new units? I mean I know how, (edit the my.unit file, train units.txt, units.txt files but the game always crashes upon start screen. I tried using your mod, same thing. It just doesn't accept my new units. What am I doing wrong?)

Also, under "some are the same" I meant that some hexadecimals return the same numbers, thus, making them not working. The example of 917770 is both used by Bulgaria and France, so you cannot make the France or Bulgarian flag. However, you CAN change the lilies or lions to be a different yellow color (and get a new 6 digit number which hopefully is only 1 and does not stack with others).

Good karma+1 vote
Ihadtoask
Ihadtoask - - 5 comments @ Muskets Of Honor

For the flags thing a guy told me how to do it after I beat my head against the wall for months:

Ornament color = 12 ----> hex value 0C
Shield color 1 ----> hex value 01
Shield = 14 ----> hex value 0E

Then you combine them 0C010E, remove the first 0, and then make the hexadecimal C010E to decimal ---> 786702
However, not all the colors work because some are the same and they do not change the flag at all (for example 917770).

Good karma+1 vote
Ihadtoask
Ihadtoask - - 5 comments @ Forging of Empires

Made an account to ask, I HAVE TO ASK! How do you turn the 3 numbers (color 1, color 2 and ornament) into a 6 digit number?! I've always wondered how to make custom flags with the option change_flag = 984770 in Quests. I tried tooooons of ways to figure it out, still can't.

01 14 10 = 917770
06 14 11 = 917770
04 15 10 = 984074
05 15 17 = 984337
14 04 05 = 264453
15 03 05 = 200453
09 13 14 = 854286
01 09 11 = 590091
01 02 12 = 131340

These are some examples I thought on for a loooong time, trying to find logic, similarities in the numbers, please help me figure it out dude.

(Because in your quests I saw that you manage to change them perfectly. I know you're no longer modding, but if you come by, please give 30 seconds for a reply it will save me... well... not hours probably days. I'm too stubborn to give up on trying to figure it out... Great mod though. Simply amazing.)

Good karma+1 vote