Everything you see is all me.
Concept art, modeling, programming, level design, etc.
Everything you see is all me.
Concept art, modeling, programming, level design, etc.
Thanks man :)
You're not doing too bad yourself, I took a look at your mod.
It looks like it'll be fun, I'll definitely play.
Yeah I've been kind of leaning towards Army of Two.
I liked RE4/5's camera, the way it was looking directly over the shoulder, but the turn speed got on my nerves.
I'm not very good at the whole digital art thing. Not very good at any art, really.
The most i can do is doodle.
Why is this under Half Life 2...?
Basically the QOTD is "What method of class presentation do you enjoy the most. For example, did you like the way Battlefield 2 gave class choices, or did you like Call of Duty's class customization best?"
I'm at a conflict with myself on which one to choose, so i figure i would ask the community.
There are alot of things i want to change on this model, because my first run was just to see if i could get it into Source, so now i'm going to pretty it up a bit before slapping a good texture on it.
It is over-the-shoulder, but now that i look at it the camera is a bit far away from the player.
rv_icebreaker
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