Illustrator, Game design and animation student, Conspiracy Theorist, and contributor at Geek Juice Media.

Comment History
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Castle Shaders

All ENB cores are dropped in the same folder as the games' .exe

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Battlefield Vietnam ENB

Depth of Field is turned on by default, turn it off in the ini file. or remove the text, whichever

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Castle Shaders

All ENB cores are dropped in the same folder as the games' .exe

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Battlefield Vietnam ENB

the DOF unfortunately goes in front of text due to it being a post process mod. I may return to this mod soon to indeed give it some re-tunning. It has been a while since i've messed with this one, but i would invite anyone to mess with the INI settings if they are willing to see what they could do with it.

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Antarctic Night ENB

Haven't tried it out yet, but i don't see why it would not work with that mod.

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Haunted Ocean ENB

So, I actually ran into your problem on a friends Laptop. He has a gaming computer, with a nice Nvidea card...and it does not kick on...despite that ENB works with several other games on his PC....so I apologize for not understanding your issue.....but I still don't know how to resolve it.

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ The Darkest Corners ENB

Um....No. This is a post process graphics mod. It has nothing to do with saves.

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Haunted Ocean ENB

then you are putting it in the wrong folder

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Antarctic Night ENB

put the mod in the same folder as the games' main executable file

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Haunted Ocean ENB

builds/release folder, which should be the folder containing the games' main EXE

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Haunted Ocean ENB

not sure what the problem is then. You have it in the right folder, and it seems you have a card that should be compatible with the shaders. Perhaps if someone else with that card has gotten it to work as it should they could throw you some advice. as long as it is in the same folder as the games' main exe, it SHOULD work.

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Haunted Ocean ENB

If you do not have a gaming card, like an Nvidea, it might not catch. Otherwise, I'm not sure what the issue is as long as you put it in the correct folder, it should be switched on by my default settings , and instantly noticeable

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Haunted Ocean ENB

place in the same folder as the game's main .exe ( in the build folder)

Good karma+1 vote
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Battlefield Vietnam ENB

If you are referring to the in-game "draw distance", then yes, someone should absolutely make a mod for infinite draw distance because seeing pop up tends to ruin however pretty this game could be.

Good karma+2 votes
CaptainSkullsaber
CaptainSkullsaber - - 16 comments @ Battlefield Vietnam ENB

ENB mods always go in the same folder as the main game .exe

Good karma+2 votes