Hi there! I'm Agustín. I like to play old and good videogames; just like Half-Life, Quake, Carnivores and Unreal. Edited 13/03/2018: I'm currently making maps for Counter-Strike 1.6 / Condition Zero. My rules are simple, no new textures, no models, 32 spawns for cs_ and de_, 24 spawns for smaller maps. My maps are: -aim_powerup -cs_auspices -cs_crates -cs_brutal -cs_dagger -de_fanatic U can contact me sending a message to this g-mail address: iamagustinariel@gmail
Nothing great here, it is just a remake of Dark Dragons Clan's fy_iceworld with some changes:
-12 spawns for each team.
-Weapons are purchasable.
-Some walls are more thin to allow wall-banging tactics.
-Only uses halflife.wad, so no need to download additional textures.
I'm not proud of this since it is already an existing map with few modifications to make offline playing a bit better so I'm not posting download links for this map. I just wanted to share what I have done in Valve Hammer Editor and Jack Hammer.