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Release Date Announced!!

hunter-gaming Blog

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I finally have an official release date for my first game Farkle Friends. September 15th 2017. I'm really excited to finally have a release date set. It's been a fun journey and I can't wait to do it again with my next game. I already have a few ideas for future games.

I have a trailer now, you can see it on YouTube. I was hoping to have someone make one for me but it was much more expensive than I thought it would be so I made it myself. It's not going to win awards but its actually better than I thought it would be. I used the free version of Lightworks to make the video. I am unsure if I will be making my own for future games but at least I know now I can if I have to.

The lest of sites I will be releasing on has changed slightly that what I was planning. I will be releasing on GameJolt, Itch, Steam, and Google Play. I wanted to also release on GOG but I was denied. I already have accounts set up with these sites and have release builds ready. I'm going to run a few tests on the release builds to make sure there is nothing catastrophic wrong before I release. I am also waiting on "Identity Verification" from Steam which could take a few days to a week to complete.

Beta Testing is Here!

hunter-gaming Blog

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This is another fairly short update. Beta testing is now ready. I am having issues getting an account setup with AlphaBetaGamer so I will have to do this manually. If your interested in testing the game shoot me an email at support@hunter-gaming.com or contact me through my website and let me know which build you would like Android, Windows x64, or Mac . Not sure what kind of response I'll be getting so I may not be able to give access to everyone. I'm hoping to have 40 to 60 people test this out for me. I will respond to requests as fast as I possibly can. The beta builds will only work for a limited time.

Alpha Testing Complete and Release Planning

hunter-gaming Blog

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This is going to be a short update. Alpha testing is now complete. I am currently working with AlphaBetaGamer to help provide beta testing for Farkle Friends. As soon as the game is up on their site I will create a new entry informing everyone of how to check it out. If there are issues and I can't get Farkle Friends on AlphaBetaGamer within a reasonable amount of time I will figure out another way to provide open beta testing for anyone who wants to help.

While the beta testing is going on I will be spending some of my time preparing the different store I want to use. Here is a finalized list of where I will be submitting the game to. Right now the goal is to release sometime in September. I'm pulling for the 1st but we will pin down a release date when beta testing is almost complete.

1. Google Play Store

2. Steam

3. GOG

4. itch.io

5. GameJolt

My First Game, Farkle Friends

hunter-gaming Blog

Since my game has been in development for a while now, and since I'm not quite ready for a new blog update on my games progress. I'm just going to give you a little background info on me and my first game. I've made a few blog posts on other game development sites already so this will be kind of a catch up to get you up to date.

I have been dabbling in game development for the last year or so. I've been a mobile developer for about 6 years now and my high passion for video games, and being a software developer I decided to start making games in my free time. Farkle Friends is still in development but getting close to being able to start doing some closed alpha testing. It has been in development for a few months now.

I use Unreal Engine 4 for my engine. I played around with both UE4 and Unity and chose UE4 because the engine is more well rounded, you get access to all features of the engine and its source code for free, and the community for UE4 for me was a little better that Unity.

So fast forward a few month and I am on the verge of releasing my first game Farkle Friends. Its playable but still has a few kinks that need to be worked out before I can start some closed alpha testing. I'm hoping to start alpha testing within the next month or 2. After that I will have some open beta testing using GamingBetas and AlphaBetaGamer. So if everything goes well I'm hoping to release in 3 to 4 months.

I also have a website you can check for more details and where to see my other dev blogs if you want more information about the last month or so of development, hunter-gaming.