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Comment History
heyjudek
heyjudek - - 4 comments @ Kane's Wrath Reloaded

Can anyone tell me how I can remove unit caps from "regular" units? Not the pics ones.

I have been told the following:

"Yes, it's possible to remove regular unit limits. Just remove the "Max" define (or something like that I cannot recall) in the gameobject.
As for the gameobject, GDIPredator.xml is an example of it. Any unit or structure is a game object."


But there is NO GDIPredator.xml file or any other unit in the KW Reloaded "MOD SDK" folder.
Any input is appreciated :)

Good karma+2 votes
heyjudek
heyjudek - - 4 comments @ Tiberium Essence 2.0 - Forgotten

I'm wondering the same :)

Good karma+1 vote
heyjudek
heyjudek - - 4 comments @ Kane's Wrath Reloaded

I have successfully applied that patch, did NOTHING to fix the error.
Have 12 gigs of Ram, GTX 680 and I7-4900MQ, doesn't help at all.
Steamcommunity.com

Here is the error log :) Would appreciate any ideas

Good karma+2 votes
heyjudek
heyjudek - - 4 comments @ KW Reloaded Version 1.8 Final Release

I just realized that there are limits placed on units apart from Superheavy units like MARV and Kodiak.
I couldn't buy more than 50 slingshots.
Is there any way to get rid of those limits?

I would really appreciate some input here ;)

Good karma+1 vote