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Comment History
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

This mod still is for 1.82 game build. And your game version is...?

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ citadel

may the god help you to complite this! all i've seen is great

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

yeah, just keep going on!

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Dev posts are always welcome. Don't left us in the dark.

Good karma+2 votes
Hedge_Se
Hedge_Se - - 21 comments @ Ragnarok - Minmatar Titan | WIP Model

do you use UV-maps etc.? It should improve light effects, but I have no idea how to create them.

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ New Eden - A SoaSE Mod

Can I join to test?

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Ok. We finally managed to extract models from folder MrPerson gave us. And we're going to create meshes. First it's gonna be Erebus. It will take some time. So, if there's anybody who can give an advise you are wellcome!

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

About permission I was told "How could they get that permission?!" ))

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Ok... CCP will not help us :/

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Eve online content is owned by CCP, with their permission we are creating a new mod for sins!
Lord_Drokoth, do you have those f#%ing models so as to convert them to mesh? Maybe CCP can help us? Does anybody contacted them??????

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Oh, man! That sounds like great! I have a lot 3d ships models with missed textures. I do what I can, but I'm not a god. If there's anyone who is skilled with 3d editors and SoSER modification this mod will be definetly done!

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

send you a message

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Everybody! Let's help this mod to get finished. Lord_Drokoth posted:

<Ultimately, a mesh man. Someone who can texture, correctly size and add the turrets and points to complete a .mesh file for final assembly into the mod. I need a LOT of meshes.
They need to come from an older build before co changed the texture shading methods as it made the conversion process much more difficult to do.

Haiyooo has been unable to create them so far.
The build as it stands has most of gallente in. Using amarr structures. Some more research subjects are needed.
Several new effects. (Bubbles, explosion revamp, hybrid weapons)
New ships (bhaalgorn, using the geddon mesh for now)
Most of eves pos meshes and the pos modules.
A load of missing minmatar and caldari meshes for later work. Etc.
I can do final assembly and balancing, effects etc. but I cannot do the following.
Mesh work,
Music changes, (I just can't get that to work ever)
Certain 2d work. But can do most types.>

I'm trying to make missed meshes and textures. And can do something in research tree. Anyone who is able to help with development is wellcome!

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

I can do what I can.

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

I have a lot of old 3D ships models. And I know somebody who can convert them to *.mesh
Does anybody know how to create new races and *.entity?

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Oh no... R.I.P.
Can we do something to help with development?

Good karma+2 votes
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

and Minmatar

What! Why just Amarr?

Back when I stopped working on the mod I had noted how bad the mess was and how many items were duplicated, loading but not used, etc. In effort to reduce crashes and improve performance we basically have started at nil and begun the modding process again.

At the time I had so many projects in various stages of completion that it became a problem. So, now we have just Amarr and want to polish the one race as much as we can before moving on to the next one.

Nothing is final in this release and subject to change. Both Lord_Drokoth and LePaj deserve credit for this edition of the mod as they have all but fully taken the workload from me. So huge thanks to them! Once the testers report back and we can call this a "stable" build I will post a download link below in the comments.

And a Very Happy Holidays to you all!

-Haiyooo out

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Sins of New Eden

Amarr is awesome! Dev blog maybe? I want more))

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Trailer 1

Rokh can fit smartbombs!

Good karma+1 vote
Hedge_Se
Hedge_Se - - 21 comments @ Lord_Drokoth

Do you need any help? Something like a tech tree developing and balancing. You doing a great work. Thank you all.

Good karma+1 vote