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Comment History
Harmless_Fraer
Harmless_Fraer - - 15 comments @ RE:TUNE ambience sounds

Great addon, really adds to the atmosphere, but there are some problems still. A lot of sounds, like mutant moans, dog barks, metallic jingles and strong gusts of wind don't play around the player but right on him, which results in them sounding like they are coming from inside your head.

If that were to be fixed and those sounds were given correct comments in order to be played from the surrounding area and not from inside the players head, the addon would be perfect.

Good karma+4 votes
Harmless_Fraer
Harmless_Fraer - - 15 comments @ Outfit Animations v1.0.1

Of course, more quality animations for our immersive needs from the man himself. On the same note, how cool would animations for raising and lowering the visors of the heavier helmets be? Like, the hud visual of the half open helmet stays there until you lower the visor again, dunno, just a late night thought of mine.

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ Configurable Freelook

Great addon, real problem solver! On another note it would also be very nice if freelook could be used with weapon reloads and FDDA animations.

Good karma+3 votes
Harmless_Fraer
Harmless_Fraer - - 15 comments @ Outfit Animations v1.0.1

Using gamma, crashes when i unequip backpacks:

! [SCRIPT ERROR]: ...omaly/bin/..\gamedata\scripts\backpack_animations.script:49: attempt to call upvalue 'callback' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : E:\Github\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...omaly/bin/..\gamedata\scripts\backpack_animations.script(49) : action

LUA error: ...omaly/bin/..\gamedata\scripts\backpack_animations.script:49: attempt to call upvalue 'callback' (a nil value)

Check log for details

stack trace:

Edit: nevermind, reinstalled it and it somehow worked! Beautiful animations by the way, truly masterful work. Keep it up!

Good karma+2 votes
Harmless_Fraer
Harmless_Fraer - - 15 comments @ Dead Air: News

Great work guys you dun a proper good job. Also, i couldn't help but notice that the mn91 sawn off is practically decorative, since it has no dicernable difference from the full size rifle. Maybe you should make it a tiny bit lighter and increase the handling attributes.

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ S.T.A.L.K.E.R. Forgotten Tales for CS

1 minute of complete silence for another dead mod...

Good karma+8 votes
Harmless_Fraer
Harmless_Fraer - - 15 comments @ B.O.R.S.C.H.T.

Man this looks way too cool to stay unreleased...

Good karma0 votes
Harmless_Fraer
Harmless_Fraer - - 15 comments @ S.T.A.L.K.E.R.: Last Day

Yes, complete re install did the trick. Thanks anyways

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ S.T.A.L.K.E.R.: Last Day

!there is no part named [left_hand]
!there is no part named [left_hand]
!there is no part named [right_hand]
!there is no part named [left_hand]
!there is no part named [left_hand]
!there is no part named [right_hand]
stack trace:

0023:0EB88B10 xrGame.dll, CDialogHolder::UseIndicators()
0023:0EB88A27 xrGame.dll, CDialogHolder::UseIndicators()
0023:0EAE71A0 xrGame.dll, CDialogHolder::UseIndicators()
0023:0EAEAF28 xrGame.dll, CDialogHolder::UseIndicators()
0023:00427558 xrEngine.exe, IGame_Level::OnFrame()
0023:0EB1451A xrGame.dll, CDialogHolder::UseIndicators()
0023:00453BCB xrEngine.exe, CInput::OnFrame()
0023:0040F17A xrEngine.exe, CRenderDevice::message_loop()
0023:0040F23D xrEngine.exe, CRenderDevice::Run()
0023:0045EBDD xrEngine.exe, InitSound2()
0023:0045F363 xrEngine.exe, InitSound2()
0023:0045F466 xrEngine.exe, InitSound2()
0023:0046B1A3 xrEngine.exe, CApplication::load_draw_internal()
0023:74D18674 KERNEL32.DLL, BaseThreadInitThunk()
0023:77DA4B47 ntdll.dll, RtlGetAppContainerNamedObjectPath()
0023:77DA4B17 ntdll.dll, RtlGetAppContainerNamedObjectPath()

and this is the full log after the crash, just to be sure

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ S.T.A.L.K.E.R.: Last Day

Can anyone tell me why I cant use pistols and bolts with the detectors and the wind up flashlight? It doesn't let me pull them out together anymore (the game crashes if i keep trying to pull them out together) and this shows up in the log

!there is no part named [left_hand]
!there is no part named [left_hand]
!there is no part named [right_hand]
!there is no part named [right_hand]
!there is no part named [right_hand]
!there is no part named [right_hand]
!there is no part named [left_hand]

what is this? does it have to do with the meshes or some error in another file?

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ Doom's Mod Merge 0.7

There seem to be three soundtracks that play at random on the main menu. Does anyone know how to revert back to playing only one track?

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ SECP - Universal Preset 0.5 (added SweetFX)

Hi I downloaded this and placed all the files in the game folder but It doesn't seem to do anything. Am I missing something? I know I am 4 years late but I really would like it if someone told me how I can get ENB to work.

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ XRGame dll for computerized Guns

what does the mod do?

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ Taunts

is this compatible with call of misery?

Good karma+1 vote
Harmless_Fraer
Harmless_Fraer - - 15 comments @ S.T.A.L.K.E.R. Lost Alpha DC 1.4005 Alternative Ed

Hi! Had the patch installed and the game is running very smoothly as always. Tho, I always wondered how I get the skill points in game. Are they rewarded to me everytime I complete quests, or are they given to me based on stalkers/mutant I kill or artifacts I find?

Good karma+1 vote