What up everybody? My name is Matt! This is my ModDB page, I post gameplay commentary videos as well as development updates on my YouTube channel as well as updates here on ModDB should I need to!
The demo is 6 maps from the first chapter of the full release, so basically from chapter 2 onward will be COMPLETELY new. also the crash in the study I was unable to fix because it doesn't crash for me, or my beta testers :/ the only thing I can suggest is try temporarily turning your game settings lower? idk tbh.
It is random, move rocks over the pressure plates and listen carefully, you will hear a scrape then a thud when you activate a correct one, and a thud then a scrape when you deactivate one.
Thank you, i will be looking into those, the issues, and will post a patch if necessary.
EDIT: I found where I f**ked up, I left out a static objects file, compressing a patch.
EDIT2: Patch has been released
Well, the mod is going to be story-focused, however, there will be some good puzzles to solve too.
No offense, but just because a level is not designed the way YOU would like it doesn't instantly make it bad. Do you realize how conceited that way of thinking makes you sound? I can design a level with my own style, and I do not have to listen to people, I only do because some criticism is actually worth listening to and not born from ones excessive "my way or the highway" attitude.
Thank you for the criticism, I'll make sure you will feel right at home with the next one ;)
this is very clearly meant to be a joke, so I give it that, it's worth a good laugh lol
I bumped it from 8 to 6 in the chapters thing, also my apologies for not asking personally, I realize now that I should have, and YES of course credit will be given. The way I am doing the chapters is not based on how long I want the story to be, but the locations the story takes place in for parts of it, every new location or return to an old location later will be its own chapter.
uh, are you looking at the image or your attitude, that was a bit uncalled for was it not?
Glad you are excited, I am workingon the mod daily!
The time I spent trying other things with no success was far too long.
I am not going to lie, I've been slacking with this mod as of late. I have been playing a game called Terraria a ton and have been distracted from the mod, I am getting my lazy *** back onto things so progress WILL be continuing starting tonight
And the same applies to you! Funny how that works right?
I am proud of my transparent version of that window, that was kind of tricky to make
I kinda was debating on improving it by adding more custom/MFP assets but I think the blast to the past style of this area works in its own way now that you mention it.
looks really good! The lighting makes it really beautiful to look at
I am working on the mod, The way I do the demo is a fraction of the whole chapter 1, I will finish chapter 1 and then take chosen maps and compile them into a demo.
I am working my hardest to make that true!
I don't have an exact date just yet, but I am confident it will be within a few months!
Thanks! I am working on it daily!
Nice, Cannot wait to plaayyyyyyyyy!!!
The level is supposed to be dark, but it might be a good call to light up a few of these areas with more than one lamp better.
Its no longer canceled, I got really stupid and decided to start a new project, no more of that though lol.
Ive learned my lesson, no more starting random *** new projects unless I have the current one complete LOL
Yeet, I was gonna cancel it to work on an indie game actually, but I realized I had a commitment here that I needed to see through
That is what the majority have said, so that's what it will be, Glad to hear you think this mod looks promising :D
DAMN SO MANY PARTICLE SYSTEMS... 0_0
so 4th level to current WIP level?
Nice, you posted a page for this. I hope it will be good, obviously, there isn't enough information to make any estimations though, look forward to seeing what this is, I always like Penumbra themed mods.
It isn't even released yet but Thanks XD