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H4rbing3r
H4rbing3r - - 2 comments @ The Chronicles of Myrtana

Truth be told, it was never really our intention to cooperate with other mod producers for the purpose of creating a combined and coherent lore that would adhere to the backstory presented in Gothic I and Gothic II: NotR. After all, everyone has their own vision of how they want to build their worlds - whether they will be consistent with the lore of the original games or not.

If we can speak for ourselves, we do our utmost to stick to the backstory of these two games, but we also take the liberty of creating the island of Archolos (of which the original games spoke very little) in accordance with our vision and aesthetics.

Despite that more or less both teams stemmed from the same core, ultimately, we chose different areas for the groundwork of our mods. This said I suppose there will be very few places where our visions will collide, but the time will tell.

Good karma+2 votes
H4rbing3r
H4rbing3r - - 2 comments @ The Chronicles of Myrtana

Hi, and thank you for your message!

We understand your concerns given that both mods had common origins, so I will try to answer you the best I can. After the leader of The History of Khorinis had left our team, to start anew and avoid misunderstandings from the community, we decided to rework the premises of the mod and invent a completely new story, characters and locations. Thus The Chronicles of Myrtana was created.

Both projects will be centred around different plots, so you will certainly get different experience. To give an example, our mod will take place 10 years before the plot of Gothic 1, whereas in THOK it will be 11 years. To compare them more thoroughly, however, you will have to wait until the release date of both projects.

Good karma+3 votes