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Comment History  (0 - 30 of 36)
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guify - - 36 comments @ M4_A4RIFLE_FIXED

As always "Excellent"
Thanks Sniper67

Good karma+1 vote
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guify - - 36 comments @ Light Combat Helicopter

Excellent rework A_Teletubby !! To enjoy
Thanks friend!

Good karma+1 vote
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guify - - 36 comments @ New Sticky Grenade

Dear friend, your weapons are very good. My question: How to do to cancel the launch of the grenade with the right clk of the Stick_Grenade. It eliminates me often, I also want to use the zoom with that key. Thanks and congratulations!

Good karma+1 vote
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guify - - 36 comments @ TORM2_ MISSILE

Ah as I saw a vehicle in your video, similar to the Tunguska Tank, I thought it was a vehicle. Then I install as well as your folders are ... Thanks friend!

Good karma+1 vote
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guify - - 36 comments @ TORM2_ MISSILE

Sorry, sniper,
Is this for a weapon already existing in a game, or can it be added for the first time to Battlefield 2? Because it does not work for me in my BF2 v1.5, even if I change the folders .. how should I install it? Because I would like to use it. Thanks and regards!

Good karma+1 vote
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guify - - 36 comments @ sniper67

Can you explain to me how I should do to upload graphics, modify, delete, etc when I write an article or ask a question in Mod DB ...? What are the steps?

Good karma+1 vote
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guify - - 36 comments @ sniper67

Hello Sniper67, how are you friend?
You are a computer genius, especially in BF2, BF2142, etc.

We wait for more creations of yours. Happy to be your friend

Good karma+1 vote
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guify - - 36 comments @ PROXIMITY AMM0

Hello sniper67
Very good PROXIMITY AMMO, I'm testing in the Tank USAPC_LAV25, APC_BTR90, both in shrapnel and cannon. With telling him that even in my rifle M4rif_si, M4mw2cod, I am using it and it became a very powerful weapon because when using semiautomatic or blasts of shrapnel, they are like bombs that fall in enemy territory and liquidate everything, soldiers, tanks, etc.

Also in the F-35b as well as in the rush_eurocopter, it causes terror in the enemy so now I have to use in the enemy weapons too, because otherwise they can not reach my base hi. A great job, my friend. My congratulations

Good karma+2 votes
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guify - - 36 comments @ RUSS_EC-635

Dear friend sniper67, I was testing the helicopter that you created, the "Rush_eurocopter". Very good, excellent, I like it because it has the air-ground gun (As7_kerry) - The helicopter is very good but a little slow in speed and is the victim of any antiaircraft vehicle or the igla, etc. I ask; It will be possible to do the same thing for example with the AHE_AH1Z which is a very fast helicopter, but does not have modern missiles. Or any other helicopter known from BF2. Thanks and congratulations. I had a lot of fun this afternoon exploding Tunguskas Tanks, or any other land vehicle. A hug and luck!

Good karma+1 vote
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guify - - 36 comments @ BF2 2018 12 30 17 38 24 21

Thanks friend

Good karma+1 vote
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guify - - 36 comments @ Simulator_ Emp

Dear sniper67, you can see 3 screenshots in my personal account of "Simulator Emp in the Map: Breaking_point

Good karma+1 vote
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guify - - 36 comments @ BF2 2018 12 30 17 38 24 21

Result of the "Simulator Emp"

Good karma+1 vote
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guify - - 36 comments @ Simulator_ Emp

Very interesting your work my friend, excellent! - Sometimes we need a little help to make a new weapon work. Thanks for everything and until the next creation hi. Bye friend

Good karma+1 vote
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guify - - 36 comments @ Simulator_ Emp

It works perfectly sniper67 !! It works more intense with the personal missile launcher "Usatp_Predator". The hot wave is so strong that enemy air vehicles explode, as well as mine also hi! - It is also very good launching "tv1_rocket" missiles with the Boat_war.
Can it work with an M-4 or M24 rifle? I understand that not. The show is fantastic. I tried it on the map "Breaking_point 64". Thanks friend, I will continue experimenting with what weapon I can use without harming my aerial vehicles. - I have screenshots but I do not know how to insert here. Excuse my english, I use a google translator.

Good karma+1 vote
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guify - - 36 comments @ Simulator_ Emp

Ok, right now I'm going to do that estimated "Sniper67", hopefully it works and I'll tell you the result. Thanks again

Good karma+1 vote
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guify - - 36 comments @ Simulator_ Emp

Sorry, Sniper67, but you can help me and tell me in which file I should write "e_EMP_wave". If you can write me an example I will be grateful. regards

Good karma+1 vote
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guify - - 36 comments @ STATIC _ Anti Air

Excellent weapon! Reminds me of BF2142.
Very effective against enemy helicopters.
Greetings and thanks!!

Cesar

Good karma+1 vote
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guify - - 36 comments @ UNL_CARBINE

I'm going to keep trying, because BF2 skips me when I want to use that weapon. Thank you and sorry for the inconvenience. Very friendly

Cesar

Good karma+1 vote
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guify - - 36 comments @ UNL_CARBINE

I copied into the same folder: Objects_server.zip \ Weapons \ Handheld \ Unl_Deployer_Sentrygun \ textures \ sentrygun_addetive.dds ---

It almost worked, when I was going to select the weapon, the BF2 jumped me

Good karma+1 vote
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guify - - 36 comments @ UNL_CARBINE

Yes, but please, in what folder it should be, I do not understand very well

Good karma+1 vote
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guify - - 36 comments @ UNL_CARBINE

Hi friend. In which folder to copy the file: Unl_Deployer_Sentrygun that you located in "Weapons / Handhelp" - The file is: sentrygun_addetive.dds Thanks and regards! -
Cesar

Good karma+1 vote
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guify - - 36 comments @ TACTICAL_ BOAT

A query;
There is no way to use the Rocket missile of the Boat_war in the AHE_AH1Z helicopter because the hellfiredumy is bad mu, it explodes before reaching its target.
Thanks! Regards!

Cesar

Good karma+1 vote
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guify - - 36 comments

How can it be configured so that the strokes are thicker or wider? and for the Tanks or the Predator please.

Good karma+2 votes
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guify - - 36 comments

As I do because I am new and I do not have the original tracer, where I get the original, as I install it to update later. Thank you
Cesar

Good karma+2 votes
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guify - - 36 comments @ MIM-23 HAWK

The MIM23 only works well on the "breaking_point 64" map and is very accurate, but it does not work on any other map, what could be the problem? - regards

Good karma+2 votes
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guify - - 36 comments @ TACTICAL_ BOAT

Good luck!

Good karma+1 vote
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guify - - 36 comments @ Chinook(format Fixed)

-

Good karma+1 vote
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guify - - 36 comments @ As av

Very good

Good karma+1 vote
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guify - - 36 comments @ Suez Canal

.

Good karma+1 vote
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guify - - 36 comments @ TACTICAL_ BOAT

Perfectly, the command "ObjectTemplate.fire.roundsPerMinute 7" was better in 7, if I use 10 I want to spend the same .. and if I use 5 sometimes then it takes a short time to send another missile. But it seems very important, the distance from the target, and the speed of the missile. But I have already solved it with 7- Do not know friend "sniper67" how much I appreciate it. It makes me very happy to use that weapon and I congratulate it on its creation. It is very good because it destroys targets at a great distance without any concern. Thanks again. I hope to build a fixed one so I can use it instead of a Stinger and upload it to the building. Now I raise the boat but without water and I use the hi missile. Best regards from Paraguay! - Cesar

Good karma+1 vote