Description

The tactical boat war for battlefield 2...........

Preview
TACTICAL_ BOAT
Post comment Comments
Panther08
Panther08 - - 36 comments

thanks!!!

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Welcome

Reply Good karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Thanks

Reply Good karma+1 vote
Guest
Guest - - 690,824 comments

p3dm.ru please

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Thanks

Reply Good karma+1 vote
djn1remix
djn1remix - - 7 comments

ขอบคุณ !!!

Reply Good karma Bad karma+1 vote
Mr_Ray_《》
Mr_Ray_《》 - - 70 comments

Thanks you....

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Welcome

Reply Good karma+1 vote
Bluenix_indo
Bluenix_indo - - 194 comments

Another great work buddy

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Thank so much

Reply Good karma+1 vote
Guest
Guest - - 690,824 comments

Great job. Perfect
please bf4 m1 abrans, type99 and t90.

Reply Good karma Bad karma0 votes
sniper67 Author
sniper67 - - 996 comments

Thanks

Reply Good karma+1 vote
guify
guify - - 36 comments

Excellent ((Boat_War)), very accurate !!. I just have a problem, that marking the targets fires another missile .. and another.- Is there a solution for this? - Then it gets out of control -Greetings and thanks!

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Your welcome....if you want to this missile have delay and dont fire another missile,you must go to the folder weapons///stationary//hay67_boat/////from this missile and open the tweak file with notepad or other tools and search for ((permin)))so you can less time for example if have 40 you can change to 15 or 5

Reply Good karma+1 vote
guify
guify - - 36 comments

I use it for example on the breaking_point map but without water. I put it as an immobile vehicle but I use the missile launcher ... very good.

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Thanks so much dear

Reply Good karma+1 vote
guify
guify - - 36 comments

Yes, I understand perfectly. I'm going to prove if I'm successful. Hopefully, it works excellently. I will be communicating the result. Thanks friend

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

Welcome dear

Reply Good karma+1 vote
guify
guify - - 36 comments

Perfectly, the command "ObjectTemplate.fire.roundsPerMinute 7" was better in 7, if I use 10 I want to spend the same .. and if I use 5 sometimes then it takes a short time to send another missile. But it seems very important, the distance from the target, and the speed of the missile. But I have already solved it with 7- Do not know friend "sniper67" how much I appreciate it. It makes me very happy to use that weapon and I congratulate it on its creation. It is very good because it destroys targets at a great distance without any concern. Thanks again. I hope to build a fixed one so I can use it instead of a Stinger and upload it to the building. Now I raise the boat but without water and I use the hi missile. Best regards from Paraguay! - Cesar

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

I hope you can...Good luck dear friend.

Reply Good karma+2 votes
guify
guify - - 36 comments

Good luck!

Reply Good karma Bad karma+1 vote
guify
guify - - 36 comments

A query;
There is no way to use the Rocket missile of the Boat_war in the AHE_AH1Z helicopter because the hellfiredumy is bad mu, it explodes before reaching its target.
Thanks! Regards!

Cesar

Reply Good karma Bad karma+1 vote
sniper67 Author
sniper67 - - 996 comments

You can use this weapons dummy for the biger helicopter,but you should have launcher dummy and missile,

Reply Good karma+1 vote
Guest
Guest - - 690,824 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags