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Comment History  (0 - 30 of 116)
grgry
grgry - - 116 comments @ Supplyship

looking at the minimap shows that the area around the enemy spawn is shown, so mabey this could have sensor scan.

Good karma+2 votes
grgry
grgry - - 116 comments @ Supplyship

i think he just wants to know what they are!

Good karma+1 vote
grgry
grgry - - 116 comments @ Republic at War

i was wondering if LAAT/i is going to get a change to Pop usage. 4 seems a bit steep considering they become useless if there are any ATT on the map, and the pop cap for most maps is around 10. some LAAT and a AT-TE or AT-AP take up most of the pop. also with legions costing another 3-5 pop its pretty limiting.
also, I think having a ATT as a Garrison unit is a bit OP (the unit is balanced nicely, i only have issue with it being a light factory garrason unit) but i feel its too powerfull considering light vehicle factories can be built on any planet and it can rival AT-AP in the right conditions. gets a bit boring crushing GAR invasions with a tiny Garrison. I think this is slightly unballenced when the opposite for the GAR is AT-RT. Additionally, the ATT can be built on all planets while the republic doesn't get any serious anti vehicle from light vehicle factories.
enhancing the problem is the fact that HAGS come from light factories. I think there is no reason for an ARTILLERY unit to come from a light factory. this is ridiculously OP. I think they could be swapped with the NR-N99 (snail tanks) from the heavy factory (which are under powered compared to other heavy factory units).

Saber TX 130 are not Tech level 5 worthy units. maybe tech 3, but they seem under powered in my opinion. I feel that the republic needs a low tech anti vehicle weapons. this could either be in the form of PLEX clone troops, or a altered Saber tx-130, preferably with the beam gun buffed up. The Saber tx-130 is not on the same level as its CIS contempories.

brilliant game though! some really top notch moding. sorry if i seem to be ranting, but these are my honest thoughts for balancing.

Great work!

Good karma+4 votes
grgry
grgry - - 116 comments @ Republic at War

nope, the malevolence can be built on mintoine(?) but is limited to one at a time. pride of the core is kuat(?)

Good karma+1 vote
grgry
grgry - - 116 comments @ Republic at War

I want to see some more minor factions, such as the hutts, Black sun (were they active in CW?) and others. And more powerful pirates.

Good karma+3 votes
grgry
grgry - - 116 comments @ Republic at War

this has probably already been noted, but sometimes (over Rothna mainly), when the CIS bring in a fleet of provs and luc-hulks, the fleet pattern they come in puts their ships reaaally spread out (without luc-hulks they come in tight formation).

This is great for the republic because some of the CIS ships spawn into the centre of the rep battlefleet, so they get PWNed real quick, but it does make it a little unfair and some of the CIS ships spawn off the edge of the map, you have to wait for them to move onto the map.

Good karma+1 vote
grgry
grgry - - 116 comments @ Dawn Patrol

remember the very start of AOTC? coroscant is covered in clouds, artificially generated ones, but clouds.

Good karma+1 vote
grgry
grgry - - 116 comments @ Tibrin

is that boat really SW cannon?

Good karma+1 vote
grgry
grgry - - 116 comments @ Battle Scenes

ha that should so be in the game - just hope it wipes out the bad guys before it kills you! maybe ridiculous amounts of missiles and artillery power would take it down.

Good karma+1 vote
grgry
grgry - - 116 comments @ Dawn Patrol

no, rex has specilies personally modified fusion of phase 1 and 2 armour.

Good karma-1 votes
grgry
grgry - - 116 comments @ Republic at War

Heh yea the victories bombard obliterates literally everything apart from the target area. I used it on tattoine and i swear the only units it destroyed were civilians

Good karma0 votes
grgry
grgry - - 116 comments @ Republic at War

thats for a compleattly different game XD their not even related. Probably the main reason they look similer is because they are the SAME SHIP

Good karma+3 votes
grgry
grgry - - 116 comments @ Republic at War

I have a suggestion for the expansion - Dont put in ahsoka :)

Good karma+8 votes
grgry
grgry - - 116 comments @ Republic at War

I find 7zip better than winrar, and it doesnt cost anything.

Good karma+1 vote
grgry
grgry - - 116 comments @ Republic at War

Nah vitamin D

Good karma0 votes
grgry
grgry - - 116 comments @ Republic at War

If its not already in there, an easter egg for 1.2 has just got to be the TARDIS from Doctor who. somewhere in a city map.

Good karma+2 votes
grgry
grgry - - 116 comments @ Dawn Patrol

lol that game introduced me to Video gaming XD

Good karma+2 votes
grgry
grgry - - 116 comments @ Republic at War

Does Yalarin have the same abilities as a standard venator, or has he go something other than Spha beam and fire all batteries?

Good karma+2 votes
grgry
grgry - - 116 comments @ Hyena Bomber

Can we have Acclamator II's in 1.2. Their the same structure as Class 1's but while Acclamator 1's are transport ships, Acclamator II's are assault ships, we haz pl0x?

Good karma+9 votes
grgry
grgry - - 116 comments @ Republic at War

I am confused with the respawn system for build-able hero's. I lost Barris Offee and Lumiya unduli, and i could rebuild Lumiya but not Barris. Any clues?

Good karma+1 vote
grgry
grgry - - 116 comments @ Republic at War

You mean like it says in the install guide? o.O

Good karma+1 vote
grgry
grgry - - 116 comments @ New 1.2 Items

The universe is approximately 30 Billion Billion Lightyears across (as of 24 may 2010).

30 billion billion x 1 lightyears = Diameter of universe.

1 lightyear = 31 556 926 (seconds in a year) x 299 792 458 (speed of light in m/s)

= 9460528412000000 (metres, aprox) +/- 1.45 trillion metres

9460528412000000 x 30,000,000,000,000,000,000 = 8.514475571x10^36 m, +/- 3.62 trillion meters

That is before taking forces such as the as yet undefined Dark energy, which causes the rate at which the universe to increase (gravity should theoretically cause the universe to collapse in a few billion years ago). The actual number is probably a few Trillion trillion metres larger.

So yes. The universe is BIG - and expanding faster than the speed of light. That is why the sky is dark at night. If the stars were moving away at less than the speed of light, they would still be visible at night. but because they are moving away so fast, the light hasn't, and will never reach earth - the distance between everything, from stars to Neutrons and protons, is increasing.
Over Inter-extragalactic distances (i.e. light from galaxies extremely far away) the distance is increasing faster than light travels. So the metres I used above to calculate are getting bigger every second. (metres is not a constant value.)
At a human level, it is so small that it is impossible to detect - but over Inter-extragalactic distances, The change is HUGE!

Good karma+3 votes
grgry
grgry - - 116 comments @ Republic at War

Im having trouble with Buildable hero's, specificly Barriss offee. I lost her in a space battle (didn't realise she would be in a shuttle) and now i cant rebuild her. i cheaked on Ilum and there is defenatly no option to build her again. any idea's?

Good karma0 votes
grgry
grgry - - 116 comments @ Republic at War

i got that on nal hutta, kessel and Eriadu :(
worst was when i got it on Mechis III. I had to do it all again!

Good karma+1 vote
grgry
grgry - - 116 comments @ Republic at War

does anyone know if build-able heros (Luminara Unduli, Bariss offie, Aayla secura etc) respawn if they are killed in GC?

and what about leigons such as the 501st? if i lose them, what happens?

Good karma+2 votes
grgry
grgry - - 116 comments @ Republic at War

Clue much?

Good karma+1 vote
grgry
grgry - - 116 comments @ Republic at War

just found a bug. I just re-took Cardia from the CIS, and afterwards there was a weird glitch. despite have 14 (yes 14) army units on the ground, i could only see the Hero units in the Garrison spaces, and the AT-TE and AV-7 were visable as base structures, where you would normally find barracks etc. i have a printscreen to show it.

Good karma+2 votes
grgry
grgry - - 116 comments @ Republic at War

I looked at some of the files and found that the AI get 90,000 credits a day, no mater how many planets they have. not cool. >:(

Good karma+2 votes
grgry
grgry - - 116 comments @ Republic at War

play SWFU much? alright idea but tbh the Empire controlles the entire galaxy, while the jedi only have a few, not enought to wage an entire war.

Good karma+1 vote
grgry
grgry - - 116 comments @ UT-AT

arnt you forgeting the younglings? I thought that was worst.

But on the topic of this unit, if it is "Unstable" Terrain Artillery Transport, will it be able to move up and down cliffs, or through hard areas, and will it be artillery or more like the AT-TE (yes i have read the discription i just want clarrification)

Good karma+3 votes