Tom Graczyk
1 member Developer & PublisherDesigning & developing iOS VR games. Always looking for fresh ideas in terms of gameplay, but putting the magic from the golden era of 8/16bit classics.
The reason for becoming an indie game developer emerged from an urge of experiencing something different in interaction with a game. Bored by the flood of commercialism and schematism in video games, I've decided to take that matter into my own hands and make games that would surprise myself...
Designing & developing iOS VR games. Always looking for fresh ideas in terms of gameplay, but putting the magic from the golden era of 8/16bit classics.