Same here, always a stash in Agroprom that causes it.
Same here, always a stash in Agroprom that causes it.
update:
reinstalled the game and loaded an earlier hardsave, works fine now.
my save files suddenly stopped loading (presented with a black screen every time i try to load a recent one)
this is the error code i get in the logs:
FATAL ERROR
[error]Expression : start_node && path
[error]Function : CXml::NavigateToNode
[error]File : xrXMLParser.cpp
[error]Line : 97
[error]Description : NavigateToNode failed in XML file
[error]Arguments : gameplay\game_tasks.xml
stack trace:
0023:5C684793 xrCore.dll, xrDebug::fail()
0023:5B6DCDE6 xrGame.dll, CDialogHolder::operator=()
0023:5B5EFBE4 xrGame.dll, CDialogHolder::operator=()
immediately started to happen upon exiting lab x-18
a question however, why haven't you updated the file section with the latest version? as of now its only been announced on a single screenshot at Moddb.com
its by far more stable so you might save yourself some obnoxious comments regarding crashes
love this mod!
i took some screenshots here: Imgur.com
the picture with the blue flashlight is actually from an older release, still looks great though
45 to 60 FPS, with occasional stutter.
MSI GTX 980
i5 4670k 3.4Ghz (stock)
standard HDD
thanks Dante :D
Correct me if I'm wrong, but I believe its a painting depicting a battle during the War of the Roses.
The Qevir Khalasar are absurdly terrible at sieges, they get mowed down by archers instantly. In my case, the defenders happened to have Dragonstone archers, who slaughtered the Dothraki units. But I'd imagine any archers being able to wreck them in sieges.
The only way for these guys(Qevir Khalasar) to expand is to fight sieges without player interference, from my experience so far.
The siege map for Silverhall doesn't have ladders.
The character models looks very off compared to the background.
However, considering that the game will have to render massive battles, I'll let that slip. Great job, tons of hype.
Does it fire if it's already been triggered by another country?
No, the guy simply triggered the event through the console at the start of the scenario.
I deserted a lords army and half the kingdoms suddenly hated me, I had to cheat because they wanted me to pay 100k each.
Whoever that designed those icons is an amateur, can't be that hard to import high quality icons.
I'm talking about the general icons, the rest are okay.
I hope you're planning to optimize the models, some have unnecessary amount of poly's.
I was able to play up to 200 ingame days before weird stuff started happening (lots of stuttering, game freezes 15 to 20 seconds in, it's unplayable at the moment).
My log is filled with this:
SCRIPT ERROR ON OPCODE 540: Invalid Troop ID: 1769095712; LINE NO: 86:
At script: battle_political_consequences. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 3; LINE NO: 85:
Version 1.154, mod version 0.97.1.
In my game (version 0.9) a Targaryen faction appeared in southern Stormlands, about ~100 days in.
So yes, they are in the mod.
Bug, the soldiers can't enter Duskendale through the placed ladder, it needs to be moved a little bit upwards.
Only problem I'm having at the moment is that the attackers during sieges won't attack for some reason.
Gotagetgoing
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