My name is Konstantin Mikushin and I am CEO of GG Studio. GG Studio is an indie game development studio. We are a company of enthusiasts who are eager to share, collaborate and innovate in order to make a positive impact on the future of gaming. Our team members come from all over the world, have different backgrounds and are passionate about solving exciting challenges every day. Now we are developing a game, called Hidden Pass. It is a Tactical turn-based RPG with base management.

Post article RSS Articles  (0 - 30 of 34)
Hidden Pass - Daring 4X Strategy/Squad Tactics fusion comes to Kickstarter
Hidden Pass

Hidden Pass - Daring 4X Strategy/Squad Tactics fusion comes to Kickstarter

Hidden Pass

A world of magic, machinery and mayhem. Crowdfunding begins for an expanded, richer single-player campaign.

DD March. Turn-Based RPG in combination with 4X and basebuilding
Hidden Pass

DD March. Turn-Based RPG in combination with 4X and basebuilding

Hidden Pass

March flew by almost instantly while working on the demo version of the game. And now it is ready.

DD February. Turn-Based RPG in combination with 4X and basebuilding elements
Hidden Pass

DD February. Turn-Based RPG in combination with 4X and basebuilding elements

Hidden Pass 1 comment

Hidden Pass is developing by leaps and bounds. February was all about polishing the visuals of the Global map and working on the demo.

Dev diary. January 2024. Hidden Pass. Turn-Based RPG
Hidden Pass

Dev diary. January 2024. Hidden Pass. Turn-Based RPG

Hidden Pass

January was dedicated to structuring what is done to this point, setting important milestones for important updates for Hidden Pass and many other administrative...

Dev diary. December 2023. Hidden Pass. Turn-Based RPG
Hidden Pass

Dev diary. December 2023. Hidden Pass. Turn-Based RPG

Hidden Pass

Looking back on the year, we have made a tremendous amount of progress! We have laid groundworks for core gameplay features: combat, economy and exploration...

Hidden Pass. A Tactical Turn-Based RPG in combination with 4X strategy
Hidden Pass

Hidden Pass. A Tactical Turn-Based RPG in combination with 4X strategy

Hidden Pass

In this article we want to review a gameplay loop of our game.

Dev diary. November 2023. Hidden Pass. Turn-Based RPG
Hidden Pass

Dev diary. November 2023. Hidden Pass. Turn-Based RPG

Hidden Pass

This November was all about the development of our Global Map.

Dev diary. October 2023. Hidden Pass. Turn-Based RPG
Hidden Pass

Dev diary. October 2023. Hidden Pass. Turn-Based RPG

Hidden Pass

It is well known That October is a busy month for the game developers. All month long, we have been hard at work developing the Global Map. So, our studio...

Demo version of Hidden Pass is ready + DD 1
Hidden Pass

Demo version of Hidden Pass is ready + DD 1

Hidden Pass

We have finished the Combat Demo and it will be open for testing during the February 2024 Steam fest. Also, we've written the first dev diary, which is...

Hidden Pass is a turn-based tactical RPG with elements of 4X strategy
Hidden Pass

Hidden Pass is a turn-based tactical RPG with elements of 4X strategy

Hidden Pass

We have mostly finished all the aspects of our combat: finalized visuals, updated vfx effects, added new abilities. And we want to share a new combat...

Hidden Pass - Tactical turn-based RPG with base management
Hidden Pass

Hidden Pass - Tactical turn-based RPG with base management

Hidden Pass

Our game is a dynamic RPG that blends tactics from Xcom 2 with fascinating visual effects alike Divinity OS 2.

We love to be here!
Hidden Pass

We love to be here!

Hidden Pass

GG Studio enjoys joining indieDb and hope that our work will be a good impact to the content of Site.

Maritime Calling is fully released
Maritime Calling

Maritime Calling is fully released

Maritime Calling

It is our narrative-driven RPG, in which you lead a daring expedition into the New World. It took us 2 years to finish the game. Of course, It isn't the...

Patch 0.7 coming live on December 22-23
Maritime Calling

Patch 0.7 coming live on December 22-23

Maritime Calling

Greetings seafarers, today we are happy to announce upcoming patch 0.7! Our original plan for 0.7 was to just make a small graphics update, but the further...

Do you want to be a Captain's son? Sail your glorious ship into the Sunset?
Maritime Calling

Do you want to be a Captain's son? Sail your glorious ship into the Sunset?

Maritime Calling

We hope your sea legs are ready, because the seafaring roguelite role-playing game Maritime Calling is now available for PC via Steam Early Access!

Giveaway before Early Access and Final Updates
Maritime Calling

Giveaway before Early Access and Final Updates

Maritime Calling

We are going to start Early Access on 28th of September at 12.00 EST. So, we prepared for you a lot of game updates (some will be published in article...

Take part in the closed Beta testing of Maritime Calling
Maritime Calling

Take part in the closed Beta testing of Maritime Calling

Maritime Calling 2 comments

We happy to announce that we have moved on the next stage of Maritime Calling development as we have finished a Beta version of the game. Beta testing...

New trailer and battle screens
Maritime Calling

New trailer and battle screens

Maritime Calling

This trailer shows the new visual style of sailors, kitchen and new hdrp graphics. Also we nearly finished the battle.

 Dev Diary #6. Blacksmith and Combat
Maritime Calling

Dev Diary #6. Blacksmith and Combat

Maritime Calling

We have finally moved on and now are working on craft system and combat. Most of the gameplay have been already designed and even the program part is...

Developer Diary #5: More graphical and gameplay update
Maritime Calling

Developer Diary #5: More graphical and gameplay update

Maritime Calling 1 comment

We have made a new stylezed sailor and ship. Also, we have updated kitchen, revamped work shifts and resource system.

Developer Diary #2+3: The Crew and Land expeditions
Maritime Calling

Developer Diary #2+3: The Crew and Land expeditions

Maritime Calling

First part we show one of the core mechanics - ship management. The second part is how you can gain new resources and what the land expeditions is.

Developer Diary #4 - New Graphics
Maritime Calling

Developer Diary #4 - New Graphics

Maritime Calling

For a long time now we have been pondering the transition towards High Definition Render Pipeline (HDRP). This allows us to give the Maritime Calling...

Check out the free Maritime Calling Demo+some new screens
Maritime Calling

Check out the free Maritime Calling Demo+some new screens

Maritime Calling

You weren't sure what the gameplay actually looks like? Now you can check it up for yourself!

Check our our trailer!
Maritime Calling

Check our our trailer!

Maritime Calling 1 comment

In this trailer we have shown most of in-game mechanics and how they were developing. Take a look!

Do you want to steer the ship?
Maritime Calling

Do you want to steer the ship?

Maritime Calling

Our key features in screens. Also our Kickstarter page is live, check it out!

The Making of Maritime Calling and Kickstarter
Maritime Calling

The Making of Maritime Calling and Kickstarter

Maritime Calling

Here is the video about our studio and main guidelines og Maritime Calling. Also we are happy to announce our Kickstarter campaign.

Developer Diary #1: Sailing the Ship
Maritime Calling

Developer Diary #1: Sailing the Ship

Maritime Calling 1 comment

In Maritime Calling we want to give the player control over every part of the ship, including sails and steering. The ship is only as effective as the...

Steam Page is updated and some new screens of sailing
Maritime Calling

Steam Page is updated and some new screens of sailing

Maritime Calling

We are going to post now more regular updates about the game, as we are coming to the final stage of development.

Our Story
Maritime Calling

Our Story

Maritime Calling

The brief story about us and how Tiamat Games and Maritime Law appeared) This video is with our Game Director, where he also shows early prototypes and...

Hey guys! Our 3d sailing mode
Maritime Calling

Hey guys! Our 3d sailing mode

Maritime Calling

Check out the screen) We have made rapid progress in this sphere