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Comment History
GeneralBrutus
GeneralBrutus - - 19 comments @ Zircon Beta Release #23 (Win64 binary, source code)

awesome every release does the appreciation dance

Merry Xmas!

Good karma+3 votes
GeneralBrutus
GeneralBrutus - - 19 comments @ Dragon Sector (The Remake) v0.66a9 - PK3 Only

You remember right!
Doom 30th let's go

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ Zircon Beta Release #2 (Win64 binary, source code)

staying on previous Beta 1 for now.
So far rock steady in Brutal Quake, mouse pointer system working a treat (good work!), and 4k resolution working without hacking ini's (unlike Darkplaces), no framerates drops

I'm running Brutal mode with everything speeded up, enemies, animations all 30% faster and more lethal weapon balancing

Good karma+2 votes
GeneralBrutus
GeneralBrutus - - 19 comments @ Quake 1.5

Quaketastic.com

at the top

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ Quake Combat+ v5.7

new Zircon build is out and looking good - check it

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ Zircon Beta Release #1 (Win64, Linux binaries)

Works so far with Brutal Quake 1.5 awesome work dev
love it

Good karma+2 votes
GeneralBrutus
GeneralBrutus - - 19 comments @ Quake Combat+ v5.7

Yes they changed them. Quake mod's that include prog (like NightDive) are essentially entire games - not moddable again - without coding changes

You can possibly someone one mentioned i think possibly find them using google and quake pak original. I maybe wrong

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ Quake Combat+ v5.7

Steam like NightDive version? you need the correct pak files

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ Quake Combat+ v5.7

Dev - any thoughts to update to SMCv5.6beta latest?

It's got some juicy extra features :-)

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ City of Doom

Play thru from Martinoz !

PROJECT BRUTALITY 3.0 - City of DOOM, Earth Of Hell Invasion

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ City of Doom

Thanks!! that solved it. It was specifically related to

All special lines can block <use> - "Restores Doom's original behavior of any special line blocking use actions. ZDoom corrects this so that walkover actions or scrolling lines don't block uses."

It was the Action 70 (Teleport) walkover on the LineDef at the end of the train, setting 'When Player walks over'

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ City of Doom

just tried gzdoom-x64-g4.6pre-239-g6071cf66c
and same result - stuck on train, and any station lets me in

What version of Doombuilder you using? I can't load the wad into Ultimate DoomBuilder 3.0.0.3739 (0bd049b) !! getting an error on load (won't load at all) after selecting UDMF and MAP01. Don't normally get this on other big wads, modern wad's

same with Ultimate Doom Builder 3.0.0.3828 (0593927) - the latest of the latest

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ City of Doom

no mod's, GZDoom 4.7.0 with City_of_Doom_1.8.9.zip

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ City of Doom

This is great! Still getting into it, the street teeming with soldiers.
Help! one thing I don't think is working for me (?) when I enter the subway without holding the needed keycard/skullcard I'll able to enter (is that right?), but can't leave - having to noclip or quit. No mod's

Update: Mini-boss is there in Yellow subway station and present with keycard in hand (trying Yellow one first), kill the boss, but still can't leave subway, tried both ends of the train

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ Trilogy of Terror

Just downloaded the original 3 individually and then the Trilogy version! amazing work, thanks!! btw the music should be muted like the originals?

Great maps - distinct architecture

Good karma+2 votes
GeneralBrutus
GeneralBrutus - - 19 comments @ Doom 2 Music FULL Remake

I can do it.. but it will "clip" sacrificing quality

Good karma+1 vote
GeneralBrutus
GeneralBrutus - - 19 comments @ Dragon Sector (The Remake) v0.66a9 - PK3 Only

Awesome! a next-level up work-in-progress with the Brutality mod's. And the final shootout is star wars inspired genius. A must-try!

Good karma+3 votes