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GeneralBosun
GeneralBosun - - 4 comments @ SoGE 4.11.1 release for SoaSE: Rebellion

Ok I tried it but the entire game just crashes immediately when I try to use the ingame tool.
I think I'm just gonna do a fresh install of both Sins and the mod, see if that works.
Thanks for the help!

Good karma+1 vote
GeneralBosun
GeneralBosun - - 4 comments @ SoGE 4.11.1 release for SoaSE: Rebellion

Thanks for the quick reply!
I believe I've done this already: just to confirm, inside my mods-rebellion v1.85 folder is 'enabled mods.txt' and the folder 'SoGE 4.11.1'. I've checked inside that folder and there's no duplicate 'SoGE 4.11.1' folder, only the mod files.
With this, it's still stuck on the loading screen.
Sorry for being so persistent, I loved the previous versions of the mod and really want this one to work too!

Good karma+1 vote
GeneralBosun
GeneralBosun - - 4 comments @ SoGE 4.11.1 release for SoaSE: Rebellion

Hey, I can't seem to be able to get the mod to work. It simply remains on the opening loading screen forever.
I've made sure enabledmods.txt is filled in correctly, and am using v 1.90 of Sins, so I've got no idea what the problem might be.
I've tried the Ascendancy mod and it loads up just fine, so I'm assuming this is an issue with the mod and not my game.
Thanks

Good karma+2 votes
GeneralBosun
GeneralBosun - - 4 comments @ Star Wars - Clone Wars

I'df like to confirm that your changes work! I did everything you said in your 3 posts apart from changing the <Tech_Level> and <Build_Advances_Tech_Level> value by -1, I didn't bother with that, but I did everything else, and now when I play Republic on Clone Wars, the Confederacy actually do research and move beyond using just the Munificents!!!
Thank you so much!

Good karma+1 vote