Some Say The Devil Is Dead. and buried in killarney, more say he rose again and joined the SJW army

Comment History
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

i gotta love what you guys did to the pirate base. also, nice how you guys decided to approach strike craft, now i dont have to click my fingers sore to spawn em.

Good karma+2 votes
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

i have no idea, but ive seen it several times modders do that, my guess is that they wouldnt be flooded by comments like 'i downloaded the mod now but nothings updated' or they just like to keep things in strict order, but thats just my idea on it. i could very well be wrong :P

Good karma+1 vote
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

no, the devs are still active, they just take their time before the net release, we wouldnt want a bad buggy release now would we ?

Good karma+3 votes
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

lol, same, everytime i come home from work i silently pray for the new version being up for downloading.

Good karma+2 votes
gee-aai-ooo
gee-aai-ooo - - 11 comments @ HammerHead

yeeessss, other faction's drones. awesome guys.

Good karma+3 votes
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

just a wild idea i recently came up with while looking forward to the next update/release

strategic cruisers, or t3s as some like to call them. you could design em to be capital ships in the game, making either subs levelable passive abilities, or remove the idea of subs and choose other abilities. (fleet booster. 100mn afterburner, armor hardeners, whatever you can think of.)

as for the design of the ship, i would go with the most common used in the eve universe.

well, thats my idea, i hope it can give you guys some inspiration, keep it up !

Good karma+1 vote
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

daaaaayum, that looks awesome.

Good karma+1 vote
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

thank you very much for answering my questions \o/, one final suggestion if i may:

there is a possibility to add more ships, in the player(insert race, amarr for example).entity file, there is a text section saying frigateinfo, there you have on page ships (the ones you see in a build menu,) and notonpage ships, the last one can hold an infinite count of entities since they dont have a menu, but you can make abilities for structures and ships that warp in the ships on the notonpage ships list. (for example, impairor on the notonpage list, make an warp in power for a structure called 'noob cavalry' that makes use of that ship. if coded correctly,in game it will once that power is activated warp in an impairor reinforcement in the grav well.

i have no experience with coding, but i do have experience with editing .entity files. i once did it with another mod which had ships that appeared as random events, but not spawnable. i made them spawnable by adding them to the notonpage list of a certain faction. (not as a ship/structure power, just using the dev console, but i know that is also how some modders create their ship reinforcement powers)

i hope that it is a bit understandable, and i hope this could eventually pave a way to add most of eve's combat ships into the game :)

again, thanks for answering, and keep up the work. cheers o7

Good karma+1 vote
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Sins of New Eden

i absolutely love this mod, and you have no idea how happy i am that it is back in development, i also enjoy the new build thorougly. i do got some questions though, and i hope you can answer em :)

my first question, a bit silly, but i have to ask, will the factions noob ships (reaper, ibis, velator, impairor) be added to the game ? i would love to blow up capitals with a huge fleet of rookie ships :P

second question, will the pirate faction frigates and cruisers be added into the game ? since we can already use pirate faction battleships.

third question, will the glass cannon battlecruisers be added ? (naga, talos, tornado, oracle)

fourth question, will the structures be resized eventually ? they are kinda small, which looks silly.

fifth question, why is the fighter bay defense structure removed ? i loved it in the previous build :'(

sixth question. would it be an idea to make a warp inhibitor defense in the form of the famous nullsec 'bubbles' ? i would love to see this :D

thats all i have for now, please keep up the awesome work, and fly dangerous o7

Good karma+2 votes
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Titan Resize

this looks absolutely massive, is the thanatos resized too (smaller) ? or still the same ? i wonder how this will fit into the gravity well.......

Good karma+1 vote
gee-aai-ooo
gee-aai-ooo - - 11 comments @ Bhaalgorn

looks great, but isnt it better to just add the blood texture without making it a teamcolor ? or isnt this a teamcolor (yellow) shown in the picture ?

Good karma+1 vote