I'm agreeing with 1 thing: GDI, but Scrin and NOD too, is spamming aircraft. You sometimes can see 16 orcas, 8 falcons and over 80 jump jet troopers in the sky-it's boring to use only AA units, because you don't need variety of them.
I'm agreeing with 1 thing: GDI, but Scrin and NOD too, is spamming aircraft. You sometimes can see 16 orcas, 8 falcons and over 80 jump jet troopers in the sky-it's boring to use only AA units, because you don't need variety of them.
The update is great, but some things need improvement. For example, you should redo the tiberium growth and harvest animations for NOD and GDI - they look just awful. Cyborg Reaper IMO looks better with plasma cannons. Some units/support buildings are UP - f.e. shredder turret and cyborg squad with tiberium particle beam - they have too low dmg/rof. Chem missile does too low damage at all. I think that NOD should use multiple turret defence systems - if not, why use control nodes?
But overall, update is great and thanks Carnius for making it.
Note: I've written it here, because it isn't bug report. Sorry for my bad english.
Hmm...cyborgs look a bit robot. Can you add some exposed flesh?
Can you introduce some tiberium-based units for nod, like chem warriors ? Game tells us that they're using many tib-based weapons but we can only use 2 as a support powers - tiberium vapour bomb and catalyst rocket.
Frostshooter
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