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Comment History
frm80
frm80 - - 8 comments @ Version 21 Release Candidate is Released

Edifice666 Yes i have noticed the same thing! I was playing Underhalls on doom 2 and noticed that the monster count showed me missing 2 enemies even though i killed everything in the level and backtracked.

Good karma+2 votes
frm80
frm80 - - 8 comments @ Version 21 Release Candidate is Released

Anyway to give the game vanilla monster sounds. i kinda like the low quality vanilla monster sounds especially when a zombie man is on the ground screaming from his missing leg or one screaming over and over from being on fire. Its hilarious but at the same time creepy >:)

Good karma+1 vote
frm80
frm80 - - 8 comments @ Fearrific (New Version Coming SOON!)

i love the new hud and its static effects from armor damage. just curious i wanted to get the static effect without the actualy helmet graphic getting in the way so i tried deleting the VISOR43 and VISOR 169 to try and get rid of the helmet border but i keep getting a view of being zoomed in on the top right corner of the helmet graphic that goes around the edge of the screen. any way to achieve this?

Good karma+1 vote
frm80
frm80 - - 8 comments @ Project Brutality 2.03

I notice that the Flies that swarm on the bodies doesnt happen anymore. i tried fiddling with the "SwarmFly.txt" but i still can figure out why the flies dont spawn. i love this effect as it reminds me of quake.

Anyone have a clue?

Good karma+1 vote
frm80
frm80 - - 8 comments @ Project Brutality 2.03

i tried deleting the zombiemen sound files and the folder and i didnt get the old vanilla zombie sounds. what am i doing wrong? is there anything else i need to edit and or replace?

Good karma+1 vote
frm80
frm80 - - 8 comments @ Project Brutality 2.03

I tried deleting the sound files for just the zombiemen and commandos so i could get their "vanilla" sounds instead of the current sounds, and it just made the zombies silent. do i need to edit anything else so i can just get the zombie/sgt vanilla sounds?

Good karma+1 vote
frm80
frm80 - - 8 comments @ Project Brutality 2.03

sweet should be easy enough. thanks :)

Good karma+1 vote
frm80
frm80 - - 8 comments @ Project Brutality 2.03

Quick question for anyone that can help me....

How do i get the vanilla/regular brutal doom sounds for just the zombiemen,Sgt's,commmandos without messing with the other monsters sounds like Imps and such?

i like just want the former human enemies to have their original sounds as the current ones become too much when their are alot of human enemies.

PS: Also the old flaming death scream ;)

Good karma+2 votes