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Comment History
Freddie_Mercury
Freddie_Mercury - - 2 comments @ Bespin Security

Great to see this mod is back... it has been a personal favorite of mine and I'm hopeful for what the future has in store for it. Keep it up man!

Good karma+1 vote
Freddie_Mercury
Freddie_Mercury - - 2 comments @ Empire At War Remake: Galactic Civil War

I would like to first off say that your mod is an amazing creation and I very much look forward to the new features you are adding to it in each update. I would, however, like to ask about the event in which ships of the same class (let's say two identical star destroyers) jump in on a different z layer. I've looked through a bit of the XML files and have just recently found that most units will have something like this:

<SpaceUnit Name="Unit_2">
<Variant_Of_Existing_Type>Unit_1</Variant_Of_Existing_Type>
<Layer_Z_Adjust>value</Layer_Z_Adjust>
</SpaceUnit>

My question is are these entries the code that makes the units come in on different layers? There also seems to be about 10 different blocks of code that are identical to this one but the Layer_Z_Adjust and the number in the unit name are different.

Good karma+1 vote