DukeBoomem-NoChocolate.wad
Weapon 6's sound too loud
DukeBoomem-NoChocolate.wad
Weapon 6's sound too loud
I'm gonna be remaking these maps but, I will keep these uploaded, as prototypes.
Fixed 2 secrets out of reach in map05
After watching a live playthrough of the demo. I discovered that, although the hanging bodies in maps 3 and 7 are not labeled as block player. In UDMF, they do block the player, while in gzdoom, they do not. This will be changed in the next version. Also, the door to leave the yellow key room in map02. Will be changed to require the key. To prevent players from forgetting the key. Also maps will be further balanced for Nightmare difficulty.
Apologies to all. I was made aware that I had uploaded an older version, with later maps included. Which are still being worked on. The correct file has now been uploaded.
FeralWithinUnleashed
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