- Phobos is the admin of [FC], SWBFspy, and SWBFmodders, as well as reigning world champion #1 player and modder of SWBF (2004). - Phobos continues to share many new contributions public, and expose + ban all the jealous plagiarist poser trolls who keep failing to hijack credit for Phobos' creations. - The SWBF community uses SWBFspy master server (hosted by SWBFmodders) to play online since GameSpy died in 2012. - [FC] has kept SWBF alive since 2008 with epic pro mods, hacks, servers, and more. We're at the helm of making the best mods and tools, such as TWDZF + ZeroBuilder. - Visit our forum to download mods and the SWBFSpy patch. SWBFModders.com is the official SWBF community forums since 2017. We're continuing where Pandemic left off, even without the source code, SWBF is constantly evolving with new mods thanks to us! Official SWBFModders Domains & Websites: * SWBFSpy.org * info.SWBFSpy.org * SWBFModders.com * FCBF.tk * vimeo.com/SWBFSpy * youtube.com/SWBFSpy * player.me/SWBFSpy

Comment History  (0 - 30 of 211)
[FC]Phobos
[FC]Phobos @ The Walking Dead Battlefront

Tutorial For Adding Custom Eras, Campaigns, & Planet Icons
Swbfmodders.com
Media.moddb.com

Swbfmodders.com
Water Modding Board
Due to the massive increase in Ocean map modding this year, the SWBFmodders team has launched a new water board for all Water & Ocean Tutorials @ Swbfmodders.com

Thanks to Phobos' innovations, water maps are becoming increasingly popular and fun in SWBF, also with the Terrain hex edit trick for Kamino, the map limits are increased beyond any other maps in SWBF. Phobos has officially created the largest playable map for Battlefront 2004. Read the tutorials on our board for more info.

Season 5B of TWD Campaign features various Ocean maps including a beach and lighthouse setting, oil rig, aircraft carrier, navy patrol boats, jet skis, zombie sharks, helicopter, and more! Phobos is updating these prototypes for ZeroFront v0.975 on Halloween 2020! :castaway:

I.imgur.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ SWBFModders

Tutorial For Adding Custom Eras, Campaigns, & Planet Icons
Swbfmodders.com
Media.moddb.com

Swbfmodders.com
Water Modding Board
Due to the massive increase in Ocean map modding this year, the SWBFmodders team has launched a new water board for all Water & Ocean Tutorials @ Swbfmodders.com

Thanks to Phobos' innovations, water maps are becoming increasingly popular and fun in SWBF, also with the Terrain hex edit trick for Kamino, the map limits are increased beyond any other maps in SWBF. Phobos has officially created the largest playable map for Battlefront 2004. Read the tutorials on our board for more info.

Season 5B of TWD Campaign features various Ocean maps including a beach and lighthouse setting, oil rig, aircraft carrier, navy patrol boats, jet skis, zombie sharks, helicopter, and more! Phobos is updating these prototypes for ZeroFront v0.975 on Halloween 2020! :castaway:

I.imgur.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Geonosis Prototype

More new prototype maps coming soon and updates to this map TBA

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Alien Side Mods v3.1

Ok thanks. I think maybe I had you banned from before but I'll remove it soon. If you want to PM me here or my site or post a SKY on Pastebin that works. Campaign mods are great especially adding unique mission breifings voiceovers and cutscesne between mission. There are plans to extend the stock campaign also. I've scripted many cross-era missions, rebels vs clones on Bespin for instance, and for stock eras also 10 unit spawn so that there's true fairsides, GCW has all the rebel and empire units on one team vs all empire and rebel units on the other on stock maps. CW and the others are next.

I've just added a new feature to ZF of "cross-era cross-map randomizer". Right now I'm using 5 eras GCW CW, Alien Wars, Diablo, Walking Dead (all still under development) and there is a page on the shell where you click a button, and its like deathmatch from TWDBF but randomizes ALL the stock factiosn (including native units like geonisians) on all the stock maps, including all the new ported ones like from BF2. Some maps have 2, 3 or more teams spawn. So you click that mode, and there are hundreds, thousand of possible unique battles. You might spawn as a group of stormtroopers and ewoks on yavin IV and have to fight zombies, or droidekas vs gladiators on Mustafar, or National Guard units vs Sith knights vs Wookiees on Felucia, etc. Some battles are imbalanced but yea Cross-Era mod is fun.

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Alien Side Mods v3.1

Alright yeah thats fine. I insulted your version because you were insulting mine, basically the parts I chose to skip over for now, like the terrain. I clearly chose to release an unfinished version that was playable because some noob named Isaac kept begging for it -- so I posted my 2019 demo rather than wait several weeks/months until I decided to get around to finishing the map with all intended features. It doesn't bother me that you chose to work on those other parts, if you really wanted them playable that much sooner then you have every right to put in the work like anyone else could. My terrain is fine and easy on the eyes actually. But at least you can admit you were able to patch the map because of the find I made. Which I only found after seeing that psych0fred was wrong (he sometimes is) about what caused the crash, and spent many hours testing for a solution. I don't know of any other SWBF maps or assets with "bugged terrain cutters" so this was a very counter-intuitive find. One of my goals for ZeroFront is to restore all the old demo maps from the XBOX and PS2 version. You don't have to add me to the credits if you don't want to, just admitting that the hotfix I found enabled you to patch the map (though you used XSI instead of ZeroEditor to achieve the same effect) is good enough, thanks. I'm sure the map will be improved more in the future too.

I revoke my comment of calling you a plagiarist troll since I do not see any hostility from you now. If you want suggestions I would say post your SKY file here and I can recommend you make changes like I did for NOTLD map to release 2 world versions, one with high graphics and lower FPS and then a lower graphics one that gets higher FPS on old gaming systems. The SKY file controls alot of FPS the MIDRANGE especailly. Anyway I'm glad you like the ZeroFront previews and I am willing to move past this too. I have yet to try your latest mods, but if you get stuck or need help with anything let me know and I'll offer what advice I can. I also recommend you download SPtest but note that certain types of bugs it wont log such as bugged models. I have modded custom eras and custom campaigns, and working on a custom galactic conquest.

Good karma+2 votes
[FC]Phobos
[FC]Phobos @ The Walking Dead Battlefront

More info about "LedTroll's Nolife Cyberstalker Spam Attacks Of Topic 1573" @ Swbfmodders.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Alien Side Mods v3.1

Funny, I wonder how you even knew which model had a bugged terrain cutter that needed to be removed in XSI, considering I discovered that and mentioned in March 2019 how fred's readme was totally wrong about what was causing the crash on Geonosis.

No, when others credit me for things I've built or discovered, then there's no reason to see it as plagiarism. Since you're supposedly using XSI, then you wouldn't need to use my hotfix method. But you still would've had to know what model to patch.

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ ZeroFront

5 Naboo Maps Stock SWBF
Swbfmodders.com

Phobos has added 3 naboo maps to stock shell, Prototype, Inner City, and Royal Palace, all new maps by Phobos that work online

In addition to Plains and Theed, this means there are now 5 stock naboo maps in SWBF!

Check them out in the imminent 0.974 update of ZeroFront :tu:

Media.moddb.com

With bigger mod project, it can take more time to fix bugs and random crashes due to the annoying game limits. This is why TWDZF v0.974 got delayed, it took a whole month to fix the new set of bugs that appeared after the latest massive upgrade. But now there are over 150 stock maps in the missionlist, with more still being added over the summer.

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Alien Side Mods v3.1

No I understood your contradiction. Worship Anydertroll more, he can't even mod shell, just spams his fakespy logo over my mods! You failed to see that I put quotes around 'mods' because you don't even know what you're doing. I tried your version btw it crashed and the FPS was terrible compared to mine also the AI had no direction paths. I actually added proper pathing like the regular stock maps have, hintnodes, etc. All you did was make 2 changes that I haven't got to yet due to working on more important maps. The terrain and tunnel are being improved and when I get to those parts, they'll also be better than your 'attempts'. I used the stock Geo terrain so great job insulting the Pandemic devs. Your terrain is actually worse and overcolored, very distracting. You also don't have AI pathing for the tunnel or hintnodes, so no you didn't fix it. Failed attempt lol. The list of additions I'm adding also way bigger than yours. Who puts stock maps in the AddOn folder lol

Anyway I don't care to fight either, I just expose plagiarism of my contributions when I see it. Also, you just admitted you copied my removal of terrain cutter fix. Which I already knew. You clearly want to pretend ZeroFront is your mod project, have fun with being a poser. Meanwhile I'll keep actually building the real ZeroFront mod and porting maps properly, and releasing more tutorials and mod tools for the SWBF community, as I've been doing since 2009. Also, my maps work online in SWBFspy.

Good karma+2 votes
[FC]Phobos
[FC]Phobos @ ZeroFront

v0.974 coming in September

v0.975 coming Halloween 2020. More info at SWBFModders.com

See this page for information about Night of the Modding Dead server events Moddb.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Alien Side Mods v3.1

ur actions speak otherwise and like I said I have no concern for your 'mods' and I already patched this map 1 year ago and made it 100% functional and will continue improving it once i finish the other updates to zerofront. and yeah its a great mod, you said so yourself when erroneously crediting Anydertroll for the shell.lvl. Also I havent called everyone a troll, only those who misrepresented the facts. SWBF had many great contributors in the past no longer active [FC]Fate, [FC]Wolf, and others. Maybe i dont care to chat with fakes who just want to discredit my creations and 'just happen' to release the same thing 1 week after I do, ur not the first to do that. I doubt you actually fixed the dockring model in XSI but i dont care. I discovered the terrain cutter bugfix and made tons of other improvements to the map, and there's more planned in future updates. I also created the campaign builder kit, not phantroll. It took him 7 years just to figure out how to reverse some of my shell scripts.

Good karma+2 votes
[FC]Phobos
[FC]Phobos @ The Walking Dead Battlefront

One month after porting several new maps to TWDZF, Phobos has made a very important modding discovery, that is rather counter-intuitive. All 42 maps have been patched, there are no more random crashes online, thanks to Phobos' epic new invention. Phobos has increased the modding limits even further now than before, and since this is very complex modding knowledge that trolls won't be able to figure out on their own, more information about this awesome new mod enhancement can be seen by SWBF community mod developers @ Swbfmodders.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Alien Side Mods v3.1

Everyone knows I discovered the fix for Geonosis. Keep discrediting me for the terrain save workaround bc you're jealous. I made the map playable, not you. Posers wish i was jealous of them, rofl, as they continue to plagiarize my mods/ports/tools etc.

Good karma+2 votes
[FC]Phobos
[FC]Phobos @ Alien Side Mods v3.1

False, check the release dates, you're the one jealous that mine works. Mine was uploaded 1 week before, and is properly added to game shell, not a stupid addon.

The assets were free by fred yeah, but u clearly got mad that I posted it here. How could I be jealous when I released mine one week before you? Nice logical fallacy. Also yours doesn't work, I added tons of features and discovered crash fix. Not to mention, I patched the map in 2019, and released it 1 year later. But ok, keep thanking phantroll for all of my mods u cant yet figure out how to plagiarize. And keep pretending that Anydertroll built zerofront lol!

Good karma+2 votes
[FC]Phobos
[FC]Phobos @ Mission LVL Builder for SWBF1

example of updated script

-- Camera Stats
--Bespin 2
--Courtyard
AddCameraShot(0.364258, -0.004224, -0.931226, -0.010797, -206.270294, -44.204708, 88.837059);
--Carbon Chamber
AddCameraShot(0.327508, 0.002799, -0.944810, 0.008076, -184.781006, -59.802036, -28.118919);
--Wind Tunnel
AddCameraShot(0.572544, -0.013560, -0.819532, -0.019410, -244.788055, -61.541622, -44.260509);

---- PS2 Values
AddCameraShot(0.8793,-0.142,0.4487,0.07248,-38.41,30.99,195.9);
AddCameraShot(0.7551,0.03262,0.6541,-0.02826,-80.92,-32.53,59.81);
AddCameraShot(0.5965,-0.06886,-0.7944,-0.0917,-139.2,-28.93,56.32);
AddCameraShot(0.0736,-0.0116,-0.9851,-0.1553,-118.3,-28.93,125.9);
AddCameraShot(0.9027,0.001274,0.4303,-0.000607,-90.96,-47.83,180.8);
AddCameraShot(-0.4188,-0.02404,-0.9063,0.05201,-162.1,-47.23,80.5);
AddCameraShot(0.9884,0.06297,0.1382,-0.008807,-173.8,-55.33,142.6);
AddCameraShot(-0.1006,0.00816,-0.9916,-0.08048,-247,-31.33,153.4);
AddCameraShot(0.7172,-0.01808,0.6964,0.01755,-216.8,-31.33,186.9);
AddCameraShot(0.8449,-0.0497,0.5318,0.03128,-247.2,-45.73,29.73);
AddCameraShot(0.4549,0.0283,-0.8884,0.05527,-291.6,-48.73,21.01);
AddCameraShot(0.8183,-0.02615,-0.5739,-0.01834,-193.4,-58.63,-12.44);
AddCameraShot(0.4711,0.004691,-0.882,0.008783,-192.3,-61.33,-32.65);

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ SWBFModders

Phobos has updated the SWBF1 global mission.lvl builder in July 2020 to include original PS2 camera shots for the 16 stock maps. For PC there were only 3 camera coords per map, for some reason the developers left out all the others. Each PS2 mission had at least 12 (Hoth has 16), and now they are combined for the latest ZeroFront patch. This updated builder includes the PS2 values and adjusted spawn timer to 3 seconds, everything else is exactly the same (original untouched scripts in backup folder). Credits go to Phobos for reversing the PS2 mission scripts. Future updates will include more content from XBOX prototype demos, including earlier map builds and reskins. For ZeroFront v0.974, all 16 stock base maps now have both the original PS2 and PC camera coords! For 0.975 I will add the BF2 PC and PS2 camera coords for the ported maps such as Mustafar, Utapau, Deathstar, etc. Preview I.imgur.com

Quote from: Email to Phobos
OMG thanks so much for sharing these Phobos, I've always wanted the ps2 shots for PC version. Now we have them thanks to you!

Admin Reply: For sure, also remember to check SWBFModders for new mods. It won't take long for the triggered banned plagiarist trolls to try stealing credit for this too, as they do with all of my contributions, rofl. The fact is I manually decompiled all of these values myself, as I was doing with various shell and common scripts even before fred released the PC LUA in 2013. Note that the PS2 LUA was never released, which is why these are just now being reversed. Nobody had bothered or knew how to port them until now.

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ ZeroBuilder

Phobos has updated the SWBF1 global mission.lvl builder in July 2020 to include original PS2 camera shots for the 16 stock maps. Moddb.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ Geonosis Prototype v0.91

From what I can see, spam comments have negative karma, the ones with useful info are higher. Why does this bother you?

Good karma+2 votes
[FC]Phobos
[FC]Phobos @ ZeroFront

Announcement of SWBFModders ZeroFront v0.975 Patch
Swbfmodders.com
Swbfspy1.yolasite.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ ZeroFront

Yes we are working on reversing the game and its associated EXE files (battlefront, sptest, server exe, and more) using advanced tools and neural networks. In the future we will have the game completely reversed into assembly code. For now we are basically using partial reversals with cheat engine memory hacks, hex edits, and other mod workarounds for the main features.

We can fix accidental bans, contact me on PM or steam, most likely your IP was similar to someone else who got banned for trying to DDOS our website or something else.

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ The Walking Dead Battlefront

Upcoming TWDZF Builds 2020 - Swbfmodders.com
Tentative list updated July 9th
July 31 - 0.974
August 31 - 0.975
September 10 - v0.976
September 20 - v0.977
October 3 - 0.978
October 17 - 0.979
October 31 - 0.98
January 2021 - 0.981

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ The Walking Dead Battlefront

Upcoming SWBFSpy Community Tournaments:
- DTBC 2020 Cup takes place November this year.
- ICW8 takes place in December 2020.
- More SWBFSpy announcements TBA after Halloween.
- A new DiabloFront Colosseum Gladiator tournament, Alien Wars Jedi vs Sith tournament, and Walking Dead Survival tournament announcements coming Q1 of 2021
apply @ Swbfmodders.com
Media.moddb.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ SWBFSpy

Upcoming SWBFSpy Community Tournaments:
- DTBC 2020 Cup takes place November this year.
- ICW8 takes place in December 2020.
- More SWBFSpy announcements TBA after Halloween.
- A new DiabloFront Colosseum Gladiator tournament, Alien Wars Jedi vs Sith tournament, and Walking Dead Survival tournament announcements coming Q1 of 2021
apply @ Swbfmodders.com
Media.moddb.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ SWBFSpy

Ignore any fake PDF links claiming to be the SWBF Leaderboards, they're actually located here ->
Swbfspy.org
SWBF Leaderboards are supported on all 10 official SWBFspy servers, so that any players participating in the servers have their stats logged automatically. The leaderboards can be accessed by those in our community of SWBFModders. We also host several tournaments and ladder style world cups for SWBF, featuring the greatest most professional mods ever designed for this game. To learn more, check out our player.me server, where we manage the chat for it, or our forum Swbfmodders.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ The Walking Dead Battlefront

this is hilarious troll thread "has anybody made a custom campaign?" Swbfsociety.yolasite.com

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ [FC]Phobos

SWBF Leaderboards + Community News June 25 2020
Newsletter.swbfspy-organization.cf
Swbfspy1.yolasite.com
Swbfmodders.com
I.imgur.com

LUA Unmunger Lite coming in 1 week! Moddb.com

ZeroBuilder LUA Unmunger by Phobos v200721
- contains CS source code for the LUA unmunger tool
- contains a batch script used to compile latest EXE source
- contains a batch script used to rip SCRIPT files from compiled LVL and then reverse into bytecode lists
- contains the latest EXE build for ZeroBuilder LUA Unmunger
- combined with Phobos' LUB Extractor Kit
- This will take any munged script files, rename them, and reverse into LUA source code automatically, all thanks to Phobos of SWBFModders community!

See included readme for more info

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ SWBF (2004) Kashyyyk Islands Hard GCW

Phobos/Rage is generally who you want to watch for top individual map play, since he's the world champion of SWBF. You can see how strategical his gameplay is on that map, even with the reinforcements being picked off his team quickly, and manages to win against all odds. Most posers still can't beat the level even after having it shown to them how to win step-by-step. Again, I'm glad the stock game had at least one challenging map included, it REALLY triggers the fakegamers noobs and makes them throw fits when they can't kill a few wookiees, especially when they see that the world champion can beat the map multiple times with no sweat, lol.

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ SWBF (2004) Kashyyyk Islands Hard GCW

Steamcommunity.com
lol at noobs spamming 10 page rants on a map that isn't difficult, just requires some basic strategy and the help of Darth Vader, unlike all the other easy stock maps which you can beat without even trying. Not all maps should be perfectly balanced on Hard. If you want balance, play Medium, that's what it's for. Use a skin mod too, the map is even easier by default, I made it MORE difficult for ZeroFront. It requires using Dark Trooper or TIE Pilot with plane, and flanking enemy groups. Also you can kill Wookiee with 1 headshot or easy combo with shotgun/pistol and hiding behind cover. This is the hardest map in the stock game but is not impossible to win, even without the Hero bonus.

Good karma+1 vote
[FC]Phobos
[FC]Phobos @ The Walking Dead Battlefront

16 new maps in one day! SWBFmodders putting in the work Media.moddb.com

Good karma+1 vote
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