Your artwork is just incredible. I love the lighting especially.
Your artwork is just incredible. I love the lighting especially.
Wow, this is really impressive for the free version of Unity! Good job, guys!
Your concept art looks absolutely fantastic. Any chance for 1080 wallpaper size?
This looks pretty darn cool! I like.
*sigh* This is why I don't like it when people do 'hints' and stuff. I lose interest, instead of the other way around. TELL ME what you're doing, and I'll decide if I'm interested. Basically telling me you're not telling, makes me shrug and move on.
Indeed! I love the gorgeous art style of this. Unreal Engine is doing a great job here.
This is absolutely fantastic work! I love the interior design of the factory. Maybe one day you guys can compile a 'lore' book or somesuch. If you ever bought Total Annihilation: Kingdoms in the box, that manual is what I'm thinking of.
That's pretty fantastic looking! I like the design with the gunboxes being able to move to one side or the other.
The problem with Babylon 5 in general was, what WASN'T overpowered?
Not that that's a bad thing. :P But seriously, like everything was OP at one point. Except I think the Narns. They always got a bad rap.
OH MA GAWD UPDATES! I am so happy right now. ^_^
Please make this wallpaper sized.
I personally do not really get why he would say Skyrim is annoying but UDK is not...
It is difficult to give an opinion on a single piece without relation to the idea of the whole, however, from the concept art, the red seems to pop out quite a bit more in the texture. It does look good, but without seeing it in a scene I think it would look better with darker bricks.
Looking forward to seeing more! :)
Wow, that is SPECTACULAR artwork.
An ARPG in space, tracking! Would love to see some alpha gameplay though!
That's some fantastic work there!
Wait, so you're making space battles with C&C Generals?
It looks like part of Babylon 5! o.O
These are nothing short of FANTASTIC.
Wait... You imply there's a DIFFERENT way?
Just out of curiosity, you couldn't have a dedicated server tool and a direct connect option in the game? That way you can have multiplayer, and don't have to worry about hosting a master server. Obviously, it wouldn't be adhoc game friendly, but it would leave it still an option.
While the overall model/texture looks cool, I wouldn't necessarily say the mouth looks more terrifying. It's definitely creepy, but it also looks like it's lost a purpose.
To specify, the previous mouth looked like it could eat you, bite chunks off of you. This mouth just looks like it can breathe on you.
Those graphics are fantastic! Hard to believe it's Blender Game Engine, congrats on the hard work, it's certainly paying off.
Well I tried the demo and it's definitely pretty fun, however, it really needs checkpoints. It's very frustrating having 3 or 4 difficult obstacles and then failing on the 4th and having to go through all the rest again. Not sure if they're there and I'm doing it wrong or what. :(
Demo, hurray! I'll definitely give it a try, it's always looked really interesting.
It's good that you put that in-game comparison, because to be honest it *does* look a little clunky close-up, but frankly with the in-game perspective it's brilliant. I applaud you sir!
Wow, that is pretty darn cool! I would have never have thought of doing it like that. :) Great results too.
Wow, your art is absolutely fantastic. I'll have to try out your alpha and see what it's like in-game!
Looks good though, can't wait to see the textures!
All of the models are looking quite good.
Elementalist
Ernesto joined
Ah... Well, I haven't done much, so there's not much to say. I've dabbled in modding for a looong time, doing games like Oblivion and Morrowind and a few others. I hope to make a game sometime (soon), and so right now I'm hard at work doing that.