Hi and welcome. My name is Dennis "Duruk" Schenkel. I have been Modding / designing since 1999. Started as Project Leader for SAS Into the Lion's Den (1999-2002) for the Unreal Engine. 2001 Gamepsy Mod of the week. 2002 Invited for Unreal Mod Summit at Epic Games HQ. 2003-2006 Designed and hosted Neverwinter Nights Custom world. 2008 Won IntelĀ® Crysis Mapping Contest in category Creativity (Multiplayer). 2009- till 2010 worked on half hour simulator demo - September 2011 Awarded the second place in the design competition "Think inside and outside the box" (over at Crydev.net) - November 2011 Awarded first place in the "10-Year-Old Brother" Challenge." - March 2012 Awarded runner up in the "Story Telling Level Design Challenge 2"
Screenshot from my simulator map. (foliage models by Michael Betke- Pure3d) (Hot Air Balloon by Anders K. Nielsen)
Full Video: Vimeo.com
it is that i now better, otherwise i would have sworn that this IS a real picture and not a in game screen!!
leon
wow thanks Leon.
Beautiful - simply beautiful.
:O
One question about water: Is its made from ocean, or river tool?
Thanks its made from area tool (watervolume)