Looks like very promising work so far, what you've done with the disciplines is ingenious. I'll be following this one very closely.
Looks like very promising work so far, what you've done with the disciplines is ingenious. I'll be following this one very closely.
Delightful, a true test of mettle for any Sabbat Cainite.
I agree that Elysium is fine as it is, but another gargoyle would be pretty cool, and I'm all for expanding quests. But if there's to be two, how could Strauss trust the other one not to escape as well after the first one has?
Excellent work, truly looks threatening.
The Nosferatu, along with the other 6 Camarilla Clans, will no longer be playable, having been replaced by the 7 new Antitribu Clans.
Outstanding work on Necromancy, capital job. The chainmail is an especially nice touch. I cannot seem to remember if you mentioned what, if anything, you changed about Auspex, any chance you could tell us, if you haven't already.
As if I needed another reason to play my favorite clan, hah. Any other changes to Animalism that you can show us?
The Brazilian Wandering Spider is perhaps the most deadly and aggressive, with perhaps the Australian Funnel-Web coming in at second. The black widow and brown recluse have also been known to kill, but are hardly as deadly as the first two. Although I suppose a swarm of them might be, hahaha.
Nice, spiders. Two species are capable of producing an especially painful death, heh.
Impressive slaughter, haha.
Very impressive; I like the little Lasombra-crown vest buttons, very nice touch. I hope he uses the full gamut of Obtenebration powers in whatever encounter he appears in, hah.
Regarding the Antediluvians, I think just a hint will serve as a good reminder that Gehenna is nigh. If you've ever read anything by Lovecraft, something along the lines of the Old Gods could be a useful model for how to introduce an Antediluvian. You don't really ever see them, but the effects of their presence are seen, along with maybe fleeting glimpses.
Ah, the Assamites are back! So the Assamite Sorcerers will have some form of Dur-An-Ki?
The Lasombra have Obtenebration. Use the links at the top of the description, and all your future questions will be answered.
Exactly the direction I would have thought you'd go with. Aristocrats make much more sense to be part of the Ivory Tower than the freaks of the modern Sabbat.
Ah, my apologies, open now.
Hahaha, delightful. I see you've used the Libellus Sanguinis as inspiration for the Tzimisce, one of my favorite series.
I have to say, that's pretty sweet, perfect as-is.
So would it be safe to say that, upon the first release, the Lasombra, Tzimisce, and Giovanni will be available, and the rest will come later?
Haha, I'm glad I was wrong. Looking forward to updates though.
Looks like we've hit +100 watchers, too
There's so many possibilities with Vicissitude, it really is a wonderful Discipline.
Definately liking the Blood Brothers as enemies.
True, and I think releasing more stuff will bring even more people in.
There's a reason it's the most popular assault rifle in the world.
You can't, because it isn't out yet.
I wholeheartedly agree. Something is horribly wrong when I mention Bram Stoker or F.W. Murnau, and I'm met with blank stares. Such a rich tradition of stories, and this is what it's come to.
Anyway, I was wondering something. If the Giovanni, Samedi and Nagaraja are all going to get some variant of Necromancy, would it be possible to give the Tzimisce some form of Koldunic Sorcery? Maybe as a history, give them Koldunic Sorcery instead of or in compliment to Viccissitude, since it's suggested that most Tzimisce practitioners of Viccissitude are unable to master Koldunism.
If you wanted to make Old Clan Tzimisce a history for the Tzimisce, this would definately set them apart. All depending on what you're capable of with the engine, of course; I know the game stops you from adding new disciplines.
So in order to not lose humanity, they have to feed on people in combat?
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