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Comment History
Doom_Mod_User
Doom_Mod_User - - 3 comments @ Muzzle flash for Doom 3 (2019)

Finally finished the main campaign. No more glitches noticed, thank you. This mod returns one of the must-be featrures to Doom 3 and improves on it.

Good karma+1 vote
Doom_Mod_User
Doom_Mod_User - - 3 comments @ Muzzle flash for Doom 3 (2019)

Went as far as the chaingun on Doom 3 - so far pistol, shotgun, machine gun, grenades and chaingun are picked up well. Great job!
The other interesting issue is that flashes from enemies barrels dissappear: weapon shots lit the room but you see no fire coming out of the barrel. This is especially well seen during the intro of the Lost Mission.
None the less, this is a minor issue compared to the return of the muzzle flash.
And one more thing. It seems the shotgun fire is now more concentrated. I remember this weapon being useless even on middle range, but now it is quite deadly.

Good karma+2 votes
Doom_Mod_User
Doom_Mod_User - - 3 comments @ Muzzle flash for Doom 3 (2019)

This mod adds very good graphical effect to shooting: muzzle flash + barrel smoke + accurate bullet holes (thought the holes are a bit to the right of the real hit point). But I have this problem as well, just checked it: "can't pick up a shotgun neither in original Doom 3, nor in Lost Mission". I see there is a shotgun in the video attached to the mod, but was it recordered with 1.3 currrently available or with previous versions?

Good karma+3 votes