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Comment History
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

Thank you, and sorry to everyone for a slow response.

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

I pushed an update, on previous versions archives had a folder with the needed contents... now it really is simply drop them inside Half-Life 2 and that's it

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

I restored deathposes in the latest update

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

Right, the last update made it so that advancing combine will prevent allies from suppressing, and suppressing combine will not suppress for too long.

Good karma+2 votes
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

That is a new thing mod added, I should've listed that in the description. Zombies are not really dangerous, at least headcrabs can get some hits in, this also makes you check if headcrabs survived or not like in Half-Life Alyx.

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

Thank you for a review! I will make buckshot more effective against headcrabs next patch

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

The update should fix most crashes

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

The update should fix most crashes

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

I made a hot fix right now

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

Thanks, on it.

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

cfg folder contains skill config files with all the health and damage values, as well as resource balancing and other features.

Good karma+2 votes
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

To access Diabolical difficulty, you need to type sk_diabolical 1 in console whenever you start up the game, as this command is automatically set to 0 when launching the game. To turn diabolical difficulty off, set sk_diabolical to 0, so that lower difficulty levels will be accessible.

When sk_diabolical is set to 1, the options menu will still not display diabolical, but the game will infact have it's skill level set to diabolical.

The reason why this difficulty level is hidden in the console is because it may be too frustrating for most players. All difficulty levels are harder than their vanilla counterparts.

Good karma+1 vote
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

I released the source Github.com

Good karma+2 votes
dkmaster16
dkmaster16 - - 15 comments @ Gameplay Rebalance AI+

after episodes come out

Good karma+2 votes
dkmaster16
dkmaster16 - - 15 comments @ The Brief and True History of Lost Industry 2.

Time passes through and I still carry this cringey name

Your playtesting community believes in you! Lost Industry 2 is a big thing indeed, and I wanted to say that Lost Industry 1 was really good, it had far better concept, looks and atmosphere than any other's first map out there! (Including my)

Those things, they take time, take as much time as you need, just make sure it ships before Half-Life 3 okay?)

Good karma+5 votes