We are a team of creators, artists, and developers, in the Midwestern area of the United States. The team focuses on creating and designing games for Xbox One, PlayStation 4, Steam and PC as well as iOS and Android devices. In addition, we work with Virtual Reality hardware and 3D animation software to bring to life amazing digital experiences. Founder Seth Swanson, a 20 years veteran in the gaming industry worked at AAA and Indie studios on the U.S. West Coast before deciding to start his own company back home in the Midwest – Digital Iris. DI cut its teeth creating apps, small games and experiences for commercial clients like Honda, Visceral-Electronic Arts and Oculus. The studio is currently focused on the development and release of our own game titles. As we say… Let the adventure begin. -The DI Team

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10% Off M+Dev 2018 Midwest Game Developers Conference TIckets

10% Off M+Dev 2018 Midwest Game Developers Conference TIckets

Salvo

M+Dev is a one-day Game Developers Conference for Game Dev's working in the Midwestern area of the U.S. with 600+ Dev's in attendance. Get 10% off admission...

Game Design - Jeremy Drudy, Game Designer

Game Design - Jeremy Drudy, Game Designer

Salvo

The best thing about being a game designer is the fact that it’s like when we were kids and everyone just sat and used their imaginations to think of...

Environment Modeling for Salvo

Environment Modeling for Salvo

Salvo

Environment modeler, Athen Jakusz, describes his passion for 3D modeling.

Getting In Character

Getting In Character

Salvo

When a player selects a character to play, customizes it then spends hours, days or even weeks as that character they likely don’t know where the character...

Life of a Salvo

Life of a Salvo

Salvo

As a Salvo our job is simple, get in, grab as much as you can and get out before anyone can snatch it. Even my tough guy of a kid gets it. Salvos are...

Salvo Modeling and Lots of White Box Testing

Salvo Modeling and Lots of White Box Testing

Salvo

Our Digital Iris team is really getting onto the flow as we do pre-alpha development testing for Salvo.