As contract galactic Salvagers for SalvaCo, an intergalactic mining corporation, you must swiftly gather as many of the resources SalvaCo requests as possible. The period to acquire the assets is short and competitive. Contractors for SalvaCo have been known to clash against each other and even fight for the bounty that is ripe for the picking in the zero gravity deep space salvage zones. The race is on to earn fortunes and glory amongst the infinite amounts of resource rich asteroids lining the galaxies.

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M+Dev is a one-day Game Developers Conference sponsored by the Wisconsin Games Alliance for Game Dev's working in the Midwestern area of the U.S. 600+ Dev's attend from Wisconsin, Illinois, Iowa, Indiana, Michigan, and other Midwestern states. Attendees take part in topical panels and presentations as well as open discussions and hands-on in the mini-exhibit area. M+Dev 2018 is Friday, October 19th. Use the following code at checkout for 10% off ticket price: DigitalIris10off

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Game Design - Jeremy Drudy, Game Designer

Game Design - Jeremy Drudy, Game Designer

News

The best thing about being a game designer is the fact that it’s like when we were kids and everyone just sat and used their imaginations to think of...

Environment Modeling for Salvo

Environment Modeling for Salvo

News

Environment modeler, Athen Jakusz, describes his passion for 3D modeling.

Getting In Character

Getting In Character

News

When a player selects a character to play, customizes it then spends hours, days or even weeks as that character they likely don’t know where the character...

Life of a Salvo

Life of a Salvo

News

As a Salvo our job is simple, get in, grab as much as you can and get out before anyone can snatch it. Even my tough guy of a kid gets it. Salvos are...

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Salvo! Demo (Mac)

Salvo! Demo (Mac)

Demo

The playable Salvo! demo for the Mac OS X.

Patch 1.5

Patch 1.5

Patch

The Salvo 1.5 update provides added functionality and new features.

Salvo! Demo

Salvo! Demo

Demo

Salvo demo is now online, bringing you some interface and control enhancements as well as several tutorial scenarios.

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LunarShuriken
LunarShuriken

Cool models!

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This... Nielsen Reports 45 percent spike in U.S. video game usage. Nielsen Games polled roughly 3,000 individuals a… T.co

Apr 11 2020

Excited to see eSports hitting the airwaves to huge audiences on @ESPN and @NBCSN for a few months. From @iRacing a… T.co

Apr 7 2020

Salvage Primer: Ion Filament Strands - Highly tensile filaments made from charged particles. Can make for a really… T.co

Apr 2 2020

Salvage Primer: Watch Your Step Sign - Yes, you can trip in space! On a cruiser where you're a step away from gener… T.co

Mar 27 2020

We were hoping to show our latest at the @MGC_gaming (Midwest Gaming Classic) again this year. We are sorry to hear… T.co

Mar 20 2020

Salvage Primer: Hazardous Transport Barrel - An empty barrel used for secure transport of bad stuff like unstable… T.co

Mar 13 2020

Happy Mar.10 - Mario day!!! #SalvoTheGame #gaming #mario Daysoftheyear.com T.co

Mar 10 2020

We're currently working on a couple of additional levels for #SalvoTheGame and all we can say is you're not going t… T.co

Mar 10 2020

Salvage Primer: Jumbles of Copper Wire that can be found anywhere, and can be sold anywhere for a meager price.… T.co

Mar 6 2020

Salvage Primer: Dark Matter Cells - Collections of microscopic dark matter that are used in laser machinery.… T.co

Feb 14 2020