Software:3ds Max, Maya, Z-brush, MotionBuilder, Photoshop. 3D: animation, modelling, texturing Level Design: UDK and SDK Languages: English, Russian, Lithuanian (written and spoken)

Comment History
D.Gajos
D.Gajos - - 9 comments @ NPC Voice Acting

Благодарю*

Good karma+1 vote
D.Gajos
D.Gajos - - 9 comments @ NPC Voice Acting

Благоьдарю, старался!
Thx I tryed my best...
This was just more or less a test of the studio and voice acting "skills" =]
SKIV

Good karma+2 votes
D.Gajos
D.Gajos - - 9 comments @ Rift Hunter

well as far as i see, we have done the project that we were doing this for .. and people are not really into continuing this development .. =[ sad, i know...
Sorry guys, better luck with the next mod you are gonna track..
though there is a finished playable level..
I don't have it but if you are interested I might try to get it for you, contact me if needed.

Good karma+1 vote
D.Gajos
D.Gajos - - 9 comments @ Ingame Wip 1

it is called cel-shading

Good karma+3 votes
D.Gajos
D.Gajos - - 9 comments @ shutter

thx=]
still working on it.. but i think after it was exported to udk with the animation.. something went wrong.. thus i will need to redo this =]

Good karma+1 vote
D.Gajos
D.Gajos - - 9 comments @ shliuz max done

well there are something like.. shutters for a opening and closing roof.. that i am doing for my game project =]

Good karma+1 vote
D.Gajos
D.Gajos - - 9 comments @ Props

wow look at that weapon rack!! looks awesome!! .. though it is supposed to be turned the other way!

Good karma+2 votes
D.Gajos
D.Gajos - - 9 comments @ Ivan's Secrets

dude! why do we need a voice actor? i am russian! =]

Good karma+1 vote
D.Gajos
D.Gajos - - 9 comments @ City FIN

hmmm.. strange .. for some reasons you can't see the textures=[ sad

Good karma+1 vote