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Comment History
DF21
DF21 - - 11 comments @ SR 25 New Sounds

So when I copy the parts of the SR25 ltx and weapon ltx from your mod into mine (I'm using OnegRiot's Muh Immersion pack), I get a crash on startup.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 291
[error]Description : fatal error
[error]Arguments : Duplicate section 'wpn_sr25_snd_shoot' found.

I'm not sure what it is referencing for the duplicate entry since all I did was delete the SR25 section out of the weapon ltx file and replace it with yours.

Good karma+1 vote
DF21
DF21 - - 11 comments @ S.T.A.L.K.E.R. Anomaly 1.5.0 Hotfix 6

Did this update affect weapon configs or just the attachment configs? Would like to know so I can re-upload my magazine fixes if needed. Thanks.

Good karma+1 vote
DF21
DF21 - - 11 comments @ FAL 20 Round Magazine

Of course!

Good karma+1 vote
DF21
DF21 - - 11 comments @ FAL 20 Round Magazine

No problem!

Good karma+1 vote
DF21
DF21 - - 11 comments @ Faction Relations Revision

Mercs by definition should be neutral to everyone but military and Monolith anyway since they can be hired by anyone in the lore. Not to mention the merc squads act independently of each other. Not all of them were hostile to the player throughout the 3 games.

Good karma+3 votes
DF21
DF21 - - 11 comments @ FAL 20 Round Magazine

I believe that is because it is using the NATO suppressor same as the SCAR 17. Perferablly, I think a new 30 cal suppressor should be added to the game, unless the generic "NATO suppressor" is just assumed to be a 30 cal one. I also take issue with almost all of the weapon sight choices in game. The ACOG and EOtech are fine, but adding garbage that isn't even reliable enough for .22LR guns like the Barska crap, and outdated and not even sold anymore C-More sights is perplexing. We should have Aimpoints, not Barska junk.

Good karma+1 vote
DF21
DF21 - - 11 comments @ SR25 Correct Mag Size (20)

Correct

Good karma+2 votes
DF21
DF21 - - 11 comments @ SR25 Correct Mag Size (20)

I'd love if someone would make an SR15 to go along with the SR25. All the AR variants we have in game (minus the SR25 model) are almost 20 years out of date. Some were out of date when the first STALKER hit the market. The picture I posted was pulled straight from the Knights Armament website and the one we have in game is the same gun minus muzzle device and keymod rail vs M-Lok.

Good karma+2 votes
DF21
DF21 - - 11 comments @ SR25 Correct Mag Size (20)

EDIT: Done. Here you go!

Moddb.com

Good karma+3 votes
DF21
DF21 - - 11 comments @ S.T.A.L.K.E.R. Anomaly

I use the SR25 and my solution was to just start in debug mode and give it to myself. Its under Weapons (Misc) near the bottom.

Good karma+2 votes
DF21
DF21 - - 11 comments @ S.T.A.L.K.E.R. Anomaly

Since we have the Knights Armament SR25 in game already, is there any chance someone could model the Knights SR15? We don't have any modern AR15 variants in game right now (HK416 doesn't count for various reasons). An AR variant that doesn't have an A2 front sight post or outdated handguards would be nice and the SR15 fits this role perfectly and would complement the SR25 already in game.

Good karma+1 vote