I wasn't trying to offend, but I don't think realism is necessarily a good argument for the mod when the double barreled shotgun can literally obliterate the torso of the zombies and imps. Doomguy being able to take full blasts from fireballs and rockets also doesn't bode well for the realism argument. Personally, I haven't seen anyone complain about the grenade radius and damage, so you must know more than I do about it. Thanks for pointing out the code that needs to be changed.
devilemporium
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