Since Terminal Overload was successfully indiegogo'd earlier this year, the $1,697 raised allowed me to work full-time on the game from February until September 2014. But even after my 1000th commit to its GitHub repo, tens of thousands of lines of c++ code and hundreds of thousands of lines of script code written, the game still needs a lot more development to go from "sucks" to "decent" to (ultimately) "awesome". So... because I'm still the only programmer working on the project I decided to give Patreon a try in the hope of ultimately being able to continue dedicating all my time to developing Terminal Overload.
So if you have some spare change, consider becoming a patron of Terminal Overload. And if you're broke like me but like the project or the idea of having more open-source games, please help spread the word about the patreon page, thanks :)
This group shall connect all game developers, designers, artists, etc. who live and work in Switzerland.
Open Source game developers can share their thoughts and news here.
Y U NO ROTC BLOG?
Imma comment. I Say WUBUBUBUBUBUB
lol