Thats log for agroprom under crash:
CResourceManager::DeferredUpload -> START, size = 2687
texture loading time: 925
* t-report - base: 2684, 1574665 K
* t-report - lmap: 3, 3072 K
* phase time: 1366 ms
* phase cmem: 1352508 K
* phase time: 233 ms
* phase cmem: 1352505 K
* [x-ray]: Full Memory Stats
* [win32]: free[137429181976 K], reserved[4680844 K], committed[5090588 K]
* [ D3D ]: textures[1760159 K]
* [x-ray]: process heap[1352505 K]
* [x-ray]: economy: strings[40445 K], smem[109587 K]
# LOADING: level_weather | cycle: clear - preset: w_clear1 - is_underground: true - weather_storage size: 9
g_game_difficulty gd_veteran
g_hit_pwr_modif 1
g_dispersion_base 1.3
g_dispersion_factor 1.5
- Water deprivation | Enabled
- Sleep deprivation | Enabled
-Smart terrains can spawn squads normaly
stack trace:
at address 0x000000014009C9E6
demokrat
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