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Comment History
Decimus_eogan
Decimus_eogan - - 6 comments @ Sins of the Empires

There is bug or mistake that the titans can get 101% resists so nothing can damage them.

Good karma+1 vote
Decimus_eogan
Decimus_eogan - - 6 comments @ Sins of Empires v 0.5.1

Some bugs I found.
Caldari titans are bugged since they can get 101% resists.
And triage is useless since they won't actually repair anything without you micromanaging them.

Good karma+1 vote
Decimus_eogan
Decimus_eogan - - 6 comments @ Sins of New Eden v0.08

You need to use 1.82 version to get it working.
In steam go to the game properties and then go to the beta tab. Then choose the 1.82 version and have fun.

Good karma+1 vote
Decimus_eogan
Decimus_eogan - - 6 comments @ Sins of New Eden

if you have steam version you can revert it from properties>beta tab

Good karma+3 votes
Decimus_eogan
Decimus_eogan - - 6 comments @ Sins of New Eden

Well I might have wrong tactic with invading the planet. My rr was useless during the invasion. My triage wasn't doing anything and t1 logis were capped out.
I had cyno running all the time and feeding ships to it constantly.
I tried to kill the rr sansha ships, but they were out of my range most of the time.
I guess I have to try play more and see if that happens more.

Good karma+1 vote
Decimus_eogan
Decimus_eogan - - 6 comments @ Sins of New Eden

I think the rr is broken. I had couple triage carriers and on top of that about 20-30 augs. I had aeon at 2000 hull hp left and triage didn't rep it without me micro managing it.
Before this update I could have smallish logi wing and kill enemy fleets without losses since they usually didn't bring any logi. Now I keep losing ships left and right even with logi.
And the sansha planet is damn op.

Good karma+1 vote