Balance is better but I think the covenant still need to be nerfed slightly. My problem is that the ai will spam out close to 30 units of fighters/bombers. At that point nothing I have can stop them from over running my defenses and wiping me out. The specialized ship to deal with fighters is effective but when the bombers number in the 20-30 they are destroyed in a single shot. Aside from that this release has added great content. The MAC super weapon structure is a must have for UNSC and I find that in the short term making a good defensive line is very rewarding allowing the player to actually go on the offensive. Still here are some suggestions, first I think that there needs to be a dedicated anti fighter/bomber structure or at least a current structure do more damage. Secondly I think that customization with the UNSC would be very cool. Examples of what I think could be done is say a reactor overload upgrade that allows the unit to explode upon death allowing for kamikaze frigates to be made. Otherwise upgrades like speed both in game and if possible speeding up the actually warping in from reinforcements. Thirdly I think that the UNSC should either receive a buff to the space station credit rate or, again make the covenant ships more expensive to help UNSC gain map control early game which is almost always dominated by the Covenant player.
So that was my problems but this update is great and has balanced the game much better. Correct me if I'm wrong but at the moment the only way to win with the UNSC is to either rush very aggressively or play very defensively. Also, those mac cannon visuals look amazing now. Finally a performance bug I encountered, when you press the speed up game it actually slows the whole game down. Maybe that's because of all the weapon projectiles on screen? All in all this update is great and getting ever closer to perfect. Keep up the great work guys!
Deadmoon36
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