Creator of the mod 'Holland: Total War' and 'Total War: 1942'. Knowledge of 3ds Max basics, Photoshop and Rome: Total War editing skills. If you need help with a Rome: Total War mod/unit/building, feel free to ask.
Currently developing Total War: 1942 - REMASTERED.
Hi dear Dagovax! I really like your games and I'm very curious when then new total war 1942 game coming
so if you know some approximate date
Wish you good in your life and modding, sir. This year made a lot of pain, but this is making us stronger.
hola que tal ? en el mod del rome total war 1942 me sale este error "generic error fs_ski_trooper"
Try to reinstall the mod
Hi!
Mr_Nygren told me to contact you, regarding your giving me advice/technical help for a project of mine. I'm currently making a mod for the Seven Years War, which is going well enough. However, I need a way to modify artillery to do the sort of things artillery back then could (in this case, I just want to mod loading, and perhaps movement speed on the battle map). Do you have any tips or tools for this?
As far as I know, the artillery is only pushed by the infantry and will take the speed of the pushers. But you can join the discord to get faster replies
Hi Degovax, I´m Solon de Atenas in TWC. I was talking with Mr_Nygren about to give some help with mapping on Star Wars (for RTW). He said that I should talk with you directly. I´m quite busy with my own project (RTRA III) but if you think that I can make something related with mapping, let me know it.
Kind regards
Hi! Thank you for contacting me. The map will be easy to make: i will create one bbig flat squared map with space texture. So for mapping I won't need help.
But for the custom battles map I need to discover the possibilities of it first.
Kind regards
Ok. I have experience with coding. Tell me what you need about that.
Do you have any experience with scripting? I need a good RTW scripter for the campaign :)