Most definitely! I was thinking about adding those for 3.0.
In any case, I don't think I would consider the mod "finished" without them.
Most definitely! I was thinking about adding those for 3.0.
In any case, I don't think I would consider the mod "finished" without them.
Those are some very neat ideas!
I've actually been working on making unique counciller models, even have the textures finished. Though, I don't think it will make it in by the next (3.0) update, which will be focused more on culture specific events.
Oh, and 2.0 should be coming out by the end of the week.
Great idea! We'll add those to the roster.
Tigers, moose and wolves will be added by the end of next month,
as well as species specific traits.
CyborgLenin1918
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