Better Animal Kingdoms Mod 1.0
Full VersionVersion 1.0 of the Better Animal Kingdoms Mod. The mod is out as we speak!
We are pleased to announce the release of the Better Animal Kingdoms Mod!
The Better Animal Kingdoms Mod is a mostly graphical mod which adds additional animal cultures (such as foxes, red pandas, lions and more planned!) to the Animal Kingdoms option in shattered and random worlds generation of Crusader Kings II Holy Fury.
This mod is still a work in progress, currently only containing three species, and will focus on adding more content time come.
Though, you can already download it and enjoy the content currently available, and help improve the mod by noting bugs you experienced or simply suggestions for furhter development!
The mod, in version 1.0, currently only contains these animal cultures:
Each culture has its own culture specific clothing and buildings, all of which are unchanged vanilla and DLC items (look in prerequisites for installing mod!). Each animal species is able to wear any other culture clothes without any trouble, though headwear is restricted.
To run this mod, in its original form, you need:
* If you wish to run this mod, but do not have the required DLC (Jade Dragon or The Republic), an alternative adapted download is indeed available, but you will not be able to enjoy the full experience.
(WIP)
1. Download the mod (the compressed file, .rar), it will be a "BAKM.rar" file.
2. In order to install the mod, you are to navigate to your CK2 mods folder (Not the one in your CK2 install directory, but the one usually located...) in the following locations:
Note, if a "mod" folder is not present in the Crusader Kings II directory, you should create a new folder titled "mod"
3. Copy/cut & paste the BAKM folder and BAKM.mod file directly into your mods folder.
4. Enable the mod in your CK2 launcher
5. Play and enjoy!
- [Added] Red Panda culture
- [Added] Red Panda portraits, interface, flavor (names, dynasties) based on Chinese culture group
- [Added] Red Fox culture
- [Added] Red Fox portraits, interface, flavor (names, dynasties) based on Byzantine and Merchant culture group
- [Added] Lion culture
- [Added] Lion portraits, interface, flavor (names, dynasties) based on West African culture group
- [Tweak] Animal culture groups will now be visible in Ruler designer screen
These are the known bugs as of the latest released version (v1.0)
If you experience any bugs with the mod, feel free to leave a comment on the mod page here, under this article on Mod DB, or contact us via CyborgLenin1918, also here on Mod DB.
We greatly appreciate any input.
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Version 1.0 of the Better Animal Kingdoms Mod. The mod is out as we speak!
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not sure if i'm doing something wrong, but none of the new cultures appear when i generate worlds
*edit: i was doing something wrong
When will the update come out? love this mod!
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Can you make this work with animal world?
It's really easy to make this work with animal world. You just need to go into the 99_animals file in the cultures folder and add a text line, if you go into CK2s 99_animals file you should be able to copy/paste the line from there.
I like a lot this mod, but, cant you increase the number of modificable portrait catacteristics?
And maybe, you see interesting add some new traits :)
Cant wait to see the new update, just got the mod, its honestly pretty good, this mixed with dumping money on some new dlcs has added a nice boost to CKIIs play ability time
hope you add hyena's would be cool to recreate the lion king in CK2
Most definitely! I was thinking about adding those for 3.0.
In any case, I don't think I would consider the mod "finished" without them.
a few suggestions:
-vanilla and new creatures more modifiable and diverse.
-unique military building per culture
-maybe unique event card and 3D models for armies and councilers?
but this mod is still new. so i'll guess we wait?
Those are some very neat ideas!
I've actually been working on making unique counciller models, even have the textures finished. Though, I don't think it will make it in by the next (3.0) update, which will be focused more on culture specific events.
Oh, and 2.0 should be coming out by the end of the week.
Really excited for the next update and it's good to hear your still working on this mod. Truly, you are doing God's work.